Thread: Moon Labyrinth, aka Level-2, from the original Legend of Zelda. Summary: Alice seeks to learn more offensive, fire-based magic. She had already tracked down Tent Emberwood, a master of pyromancy, and coerced him into teaching her some of his art for a small fee. Tent himself thought the based way to learn magic of this nature would be to use it in actual battle... He employed the services of a local Mogma, Cecil, to escort them through a place known to have moderately dangerous monsters. Chaos and peril and near-death experiences ensue, but at the end of the day, something was gleamed at least. Disclaimer: This thread was started by UnnamedDude and myself. Unfortunately, that man hasn't posted in about a year now. The thread I started with him was mostly done, and involved significant character development for my characters, so I took it upon myself to finish it without him. He was there for most of it, though, so Cecil definitely deserves a reward as well, should UD ever decide to claim it. I'm not sure what treasures he would desire, though, so I can only default to the normal 50 rupee reward on his part. As for my characters... Rewards +60r for completed dungeon -5r for Alice learning the Spark spell -20r for Alice gaining the Effortless augment for her Actor's Illusion spell -75r for Tent gaining levels 7 and 8 in his Profession, Pyromancy Tutor -4r as each character gets a Kinstone piece +40r to Tent from his Lv8 Profession +15r to Alice from her Lv3 Profession = Tent loses 7 rupees (30r from dungeon + 40r from profession - 77r for expenditures) = Alice gains 8 rupees (30r from dungeon + 15r from profession - 27r for expenditures)