Name: Shock Enchantment P/W/C Type: P/W Appearance: The weapon is covered in a series of electric sparks, complete with noises, making it very hard to conceal. Description of Function: Just like most enchantments, the user simply touches a weapon to enchant it, sending electricity coursing through it. This will discharge on the next enemy hit, unless W5, then it stays between hits, shocking the enemies with each one. Limitations: The same as with any other enchantment we've got.
For future treasures, can you write the stuff out instead of saying "like all the others?" It's a little less hunting for me to do. Thanks! That being said, how's this? `Shock Enchantment Original: Tsubori, Spell - Utility [Electric], [Enchantment] W5: 45 rupees W4: 60 rupees W3: 100 rupees W2: 140 rupees W1: 200 rupees The caster may touch a weapon to give it a temporary electrical property, covering it in series of electric sparks. These sparks can be both seen and heard, making this weapon difficult to keep concealed. The electricity will discharge upon the next impact. Because of the magical strain, a weapon can be enchanted by this spell no more than once a minute. If the user has a Wisdom of 5, or the user's specialty is Ice: The magical strain is diminished to the point where the spell can be used indefinitely, or be used on an ally's weapon, but only be active on a single weapon at a time.