Lamia, Acolyte of Din

Discussion in 'Accepted Characters' started by Blonde Panther, Apr 19, 2013.

  1. Blonde Panther

    Blonde Panther Not always sweet and delicate vet

    Messages:
    2,266
    Trophy Points:
    48
    3DS Friend Code:
    4270-0958-9582
    Lamia, Acolyte of Din
    Table of Contents (open)
    Character Information: Age, gender, race, Origin, PWC, Class, Associated Element, and Alignment.
    Skills, Spells and Abilities: Racials and Fire Magic.
    Inventory: Weapons and Armour.
    Rupees: Current Rupees, rupee and treasure history.
    Roleplaying Information:Acquaintances.
    Personal Information: Height, Weight, Appearance and Personality.
    Story: Backstory.

    Character Information
    Age: 18.
    Gender: Female.
    Race: Gerudo.
    Place of Origin: Fortress of Thieves.
    PWC: 3/4/1
    Class: Battle Mage.
    Associated Element: Fire.
    Alignment: Lawful Good.

    Skills, Spells and Abilities
    Racials
    - Warrior’s Training: An Acolyte of Din, Lamia was trained in the combat arts from an early age onward. Her body is strong and her reflexes quick, even more so because of her Gerudo blood.
    - Wall Kick: Lamia has incredibly strong legs, which can propel her into the air or forward far more powerfully than most people can. She does need a solid platform to start from, though.
    - Gerudo Dragon {Fire}: A signature move of the Gerudo tribe. Lamia infuses her fist or a weapon with her inner fire, exploding upon impact and scorching whatever it hits.

    Fire Magic
    - Specialty [Fire]: Lamia is filled with a uniquely powerful kind of magic, aligned to the Fire element. She hones it, but it is volatile and hard to control.
    - Fire: Cast from the tip of her glaive, this spell launches a decent-sized fireball forwards.
    - Eruption: Similar to the Gerudo Dragon, Lamia charges either her fist or her weapon with fire and crashes it down. However, Eruption is targeted at the ground and creates a flare instead of an explosion.

    Inventory
    Weapons
    - Glaive: Lamia’s primary weapon is her glaive. It is easily as tall as she is, and topped with a vicious blade. In addition to fighting, Lamia uses it to cast certain spells.
    - Twin swords: Faster and less powerful than the glaive, but no less dangerous. These seemingly identical swords are balanced for Lamia’s left hand and right hand respectively.

    Armour
    - Golden Armour: A number of armour pieces forged from a golden material that helps circulate and control the flow of magic inside Lamia’s body. It is, however, not foolproof.

    Rupees
    On Hand: 77 Remaining.
    Rupee/Treasure history (open)
    Character Creation:
    Character Creation +100 r.
    Warrior’s Training +20 r.
    Wall Kick -0 r.
    Gerudo Dragon -0 r.
    Specialty [Fire] -20 r.
    Din’s Power -50 r.
    Fire -33 r.​
    Roleplaying spoils:
    Sub-account Bonus: Eruption, +10 r.
    Takes an Acolyte to know an Acolyte: +50 r.
    Current Balance: 27 r.

    Roleplay Information
    Acquaintances
    - Latifa (NPC): Lamia’s mother is the local High Priestess of Din. This mild-tempered, graceful Gerudo not only introduced Lamia to the Order, but also helps her train.
    - Duncan (NPC): Lamia’s father, a skilled Hylian swordsman active in the Hyrule Castle Guard. While not officially a member of the Order of Din, he and his squad often support and request the aid of the Acolytes.

    Personal Information
    Height: 6 feet.
    Appearance:
    Lamia looks a bit different from the Gerudo that live in Tantari Desert. As she has been raised in Northern Hyrule, she doesn’t have the tan skin tone that one would expect, and due to her Hylian heritage her nose isn’t quite as prominent as those of other Gerudo either. In all other respects, however, she is easily recognizable as a Gerudo. Lamia is very tall and muscular for her age and gender, with long, fiery red hair and golden-colored eyes. Her hair is quite sloppy, tied in a high ponytail for convenience.

    Being an acolyte of the Order of Din, religious robes are the last thing Lamia would ever add to her wardrobe. Instead, she wears rather traditional Gerudo clothing- a sleeveless midriff with a high collar, full harem pants and otherwise simple shoes that end in a point, all in a dark red color. Around her waist and on her forearms, she wears lightweight, golden-colored armor. She appears to use it to channel and sometimes suppress her magic power.


    Personality:
    Requiring great focus to remain in control of her potentially destructive and inherent fire-elemental powers, Lamia is a very disciplined individual. She has a rigid training schedule that she follows like a law, regardless of where she is; it’s part of how she retains her focus. Another part of this is her almost eternally calm and peaceful demeanor. While she is easily provoked to enter battle with evil, she is otherwise extremely hard to move emotionally.

    Once she starts fighting, a different side to Lamia shows itself. When physically straining herself, the Gerudo’s destructive and explosive power seems to channel itself through her body and aid her fighting style- her body is just as dangerous as her weapons and magic are, especially once she gets really fired up. At times like that, Lamia is genuinely proud of her inner fire and might even be called cocky in her appraisal of herself, but outside of battle she usually experiences it as a hindrance.

    Her need to be emotionally stable is a major source of sociability-related trouble for Lamia. She often finds it hard to make friends because she can’t show herself completely at any time she wants, and when she’s not training or on a mission, Lamia often laments her loneliness.

    Story
    Backstory:
    Like most if not all Gerudo, Lamia was born in the Fortress of Thieves in Southern Hyrule. However, unlike most of her kin, she has not known the immense influx of Hylian men and women after the horror that was Ganon’s invasion of the South. Shortly after she was born, her parents agreed that they wanted their daughter to know more than the Tantari Desert. They arranged for a ship and left for the North, where they settled in Balsare, a small town not far from the city of Impa. It’s in this town that Lamia was raised, and she doesn’t remember the few days, maybe weeks that she lived in the Fortress of Thieves.

    One thing remained unchanged however, and that was the lust for battle that both her parents shared and that she inherited. Her father, Duncan, enlisted with the Hyrulean Guard, remaining stationed in his hometown so that he did not have to separate from his family.

    Her mother Latifa, instead, was found and recruited by a religious group known as the Order of Din. The Order was still fairly young, and strong warriors like those of Gerudo descent were fairly sought-after. Latifa, always having had Din as her patron, joined the young order and quickly climbed the ranks to become the local Head Priestess.

    It was through Latifa that Lamia, herself, was introduced to the order. Much like her parents, she was a warrior born, and she trained feverishly with both her father and her mother. She grew talented in the inherent skills of the Gerudo, but failed to grasp the Hylian techniques her father mastered, such as the relatively simple Spin Attack.

    What she did quickly pick up, however, was Hylian magic. Soon after starting her magic training, she learned that she had a strong affinity for fire-elemental magic. This was further evidenced in the development of her Gerudo Dragon, which took a fiery aspect after she started learning magic. Her mother, as well as several other priestesses of Din, felt that the Order could help Lamia improve and yet control her magic- Latifa found fire to be an unpredictable and potentially dangerous element for her daughter to be using.

    No force had to be employed, for Lamia felt about the same about her magic- a few days before she was approached by the then-high Priestess of Balsare, she had in fact lost the control over her Gerudo Dragon with plenty of collateral damage as the result. Eager to learn to control her power, and sharing her mother’s patron deity, Lamia joined the order without a second thought.

    Lamia currently holds the religious rank of Acolyte, having no authority and taking orders from anyone higher up than her. She shows promise, but until she fully controls her magic she cannot be sent out on missions.
    Last edited: Jan 10, 2015
  2. Quill

    Quill Leaf on the Wind reg

    Messages:
    1,213
    Trophy Points:
    38
    I like it, especially the "dangerous" element to her magic. Your math checks out just fine. [1/2], no problems here. Nice job, BP.
  3. Ribitta

    Ribitta What would you ask of me? reg

    Messages:
    823
    Trophy Points:
    18
    Yep, sounds good. Approved.