Kinoso, The Kokiri ... Bounty Hunter?

Discussion in 'Accepted Characters' started by urnotlikeme, May 2, 2012.

  1. urnotlikeme

    urnotlikeme New Member reg

    Messages:
    76
    Trophy Points:
    0
    Name:

    Kinoso

    Age:

    Who knows? Kinoso has been counting the years since he first stepped into Hyrule Castle, which was 43 long years ago.

    Gender:

    Male

    Race:

    Kokiri

    Place of Origin:

    Kokiri Forest

    PWC:

    1/2/5

    Treasures:

    Racial Abilities
    Eternal Youth
    Fairy Companion
    Language of Fauna

    Purchased
    Feather Fall - 40 rupees
    Cross - 15 rupees

    Remaining rupees - 45

    Height:

    4'6"

    Weight:

    71 lbs.

    Equipment:

    Longsword
    Dagger
    3 Throwing knives

    Appearance:

    With a wide smile and a cheery face, Kinoso looks just like a ten year old Hylian. With thin arms and legs, he stands at 4'6" and weighs only 71 pounds. Of the children his "age", he would be put right in the middle of the weight class. Despite his small frame, he still hides a considerable amount of strength within, and those who have doubted it never had much of a chance to tell anyone about their last underestimation. Underneath his clothing, he hides many scars from injuries. His smaller, relatively fragile body has caused some serious injuries from incidences which, if he were a twenty year old male, might have been easily brushed aside. Surprisingly, he has yet to fracture a bone, so he has no deformities in any part of his body.

    From a superficial standpoint, Kinoso looks just like your standard, growing ten year old. He has a light skin color and the smile that makes others smile or cringe depending on the circumstance. He has long, brown hair that reaches his shoulders and brown eyes with a hint of gray. Although he looks young, if one were to take a closer look at his face, one could notice the weathering and other subtleties that would betray the age that Kinoso would like to show. The scars on his face are almost undetectable, but are there nonetheless. His eyes have small bags underneath, suggesting that he spends many a night without sleep.

    His outfit depends on whether he is working or not. If he is not, then he dons a simple white tunic with ragged, tan pants on. This is when he pretends to be a parent-less child running around and causing harmless havoc. The problem with this outfit is that he has never washed it in the over twenty years he has owned it, so if people didn't see him coming, they could at least smell him coming. Since he has plenty of scars on his right forearm and hand, he wraps that part in a (now disgustingly yellowed) clothed bandage and wears a leather glove. He usually frolics barefoot. If any trouble were to befall him, he has a knife strapped on the inside part of his pants, usually in the back. He has rarely ever used it though, but that's not saying that he hasn't used it.

    When he is working, he wears generally black clothing that he regularly washes. This includes a black tunic, a black cloak, black, baggy pants, and black boots. He does not prefer to wear any kind of armor because his already fragile body would still not be able to withstand any blow, so he chooses clothing that maximizes his mobility. Underneath his cloak, he carries his longsword. While most adult Hylian soldiers would wield the longsword with one hand, Kinoso is small enough where he has to wield it with two hands, usually. He wears a belt to keep his pants up and to carry his knives. He has a dagger on one side and three smaller, throwing knives on his right.

    Personality:

    Kinoso is neither evil nor good, just selfish. Most of his deeds will, nine times out of ten, benefit himself only. He has no care for innocent people who are being harassed or killed, and instead he will focus his attention on the people that will get him paid. He is incredibly materialistic, and his nose follows the money wherever it takes him. As such, he has no concept and chooses to ignore concepts of loyalty, religion, friendships, and the like. This has created big problems with his employers, royal and not so royal, as he likes to corner his targets only to negotiate how much for their mercy. If they present cash up front that is larger than the amount for their capture, he lets them go. If they present an IOU, he kills or captures them depending on his safety and reward.

    Another motivator for Kinoso is his stomach. Whenever he receives his reward for the capture or execution, the first thing he thinks about is what would like to eat. Though no one has tried this, the boy would be more than eager to work a job for an epic feast. As much as he eats and thinks about food, some wonder how he has been able to stay as thin as he is (and some wonder how he hasn't eaten Hyrule Castle Town itself). Because the first thing Kinoso spends on is food, and lots of it for that matter, he is usually short on money when it comes to important equipment spending such as repairs and replacements. So whatever he can't afford to repair, he simply replaces the broken weapon by looting another one from a dead body.

    As materialistic as he may be, he has a very piss-poor understanding of the value of money. Too often he has been taken advantage of in this regard, sometimes going after a high-profile target for a reward that would fetch him at most a warm meal at an inn. His problem is that he always overestimates the kind of things that he can get with the little money that he earns. And yet, time after time, he never seems to learn. It is probably because of his somewhat naive part of him that used to always celebrate the little things and dream big. For the most part, though, the inner child inside of him is dead. He can still fake it pretty well, but it is always just an act, and Kinoso is well aware that his child-like facade is very different from the rest of his personality.

    If there's anything he likes to do, it's to keep a low profile. This is where his little child persona comes from. The last thing he wants is for people to look at him and realize that a ten year old killer is roaming the streets. It would simply be bad for business. Therefore, he tries not to linger in one area for too long. He waits for people to forget that an orphaned child ever existed, or to presume him dead, before moving back into the area with something slightly off in his appearance: maybe his hair might be parted differently, or he might wear something that would distract the eyes from his face. If there is a crazy someone babbling about a child murderer, Kinoso knows to simply stay away from the area. As a result, he has had an affinity for travel and for exploring; although he has had this love for travel ever since he lived in the Kokiri woods, which is how he ended up in Hyrule Castle Town anyways.

    Kinoso's decision to kill weighs heavily on its costs and benefits. He has never killed anyone from an emotional outrage, though he has killed people in an emotional outrage. He has absolutely no problems with disposing of bodyguards or anyone else protecting his target. He has learned to stay away from high-profile targets and especially anyone who works in the government infrastructure, thus making him a bounty hunter instead of an assassin. He derives absolutely no joy from killing, and he only kills people out of necessity, though the definition of necessity is very hazy and always subject to change.

    Residence:

    He travels around in a small cart. It not only serves as a shoddy place of residence, offering no more than a tarp to resist rain, but it also serves his mobile base of operations.

    Pet:

    N/A

    Backstory:

    It is said that Kokiris never age. They are mysteriously born, and then they function in their own society. Kinoso doesn't know of his birth (have you ever met someone able to recall his/her birth?), nor does he recall most of his place back in the village. This is because his story is not very interesting up until his leaving of the forest. What he does remember is that he was always a mischievous fellow, and his guardian fairy, Le'ip, always yelled at him. But the one dream that he always had, and later regretted, was wanting to see the outside world. While most of the Kokiris had always been curious about the outside world, none of them had the hiding capabilities like Kinoso did. So one day he found the perfect opportunity whilst foraging for food and simply disappeared into the cover of the woods and snuck towards the entrance of the forest, only to meet Le'ip waiting for him there.

    As best as she could, she tried to dissuade him from leaving. But his curious and selfish personality got the best of him, and he dashed off into the fields, leaving his guardian fairy behind. In a fit of outrage, she charged back into the forest to report to the Great Deku Tree, only to have the discussion of her role as his "guardian" fairy. He explained to her that it was not her responsibility to make decisions for him, but rather keep him from harms' way, should the decision be a poor one. Still bitter, she went back to the entrance, only to find that Kinoso had been long gone already. Tasked with finding Kinoso, Le'ip too left the safety of the forest in search of the missing Kokiri.

    The excited boy, on the other hand, was having a blast. He was finally able to satisfy his sense of adventurism and explore a piece of land other than a thick forest. Unbeknownst to him, he ran north towards Death Mountain. For a while, it seemed like his energy was boundless. He would run for hours, and as soon as he felt tired, the thought of seeing something knew would keep his energy up. Every new tree he saw kept him running; every new animal he saw kept him going; and even every new hill he saw kept his spirits up. His energy was seemingly renewed when he arrived at the base of Death Mountain, ready to explore the new landmark. Of course, his energy and endurance certainly had its limits, and he finally collapsed on the mountain path, at dusk of all times.

    The exhaustion had finally caught up to him. Now too hungry and too tired to do anything useful, he simply slept. He never knew that the dodongoes that frequented the mountain at night and day made camping there a very bad idea. His childlike sense of danger woke him in the middle of the dark night, and what good timing too. The first thing he heard when the adrenaline kicked in was heavy breathing that could only come from something larger than a Kokiri. Kinoso had never seen a dodongo before, so he naturally froze up in fear, not knowing what to do as the monster drew closer and closer. It also didn't help that flames were leaking out of its nostrils. As luck would have it, someone was nearby and saw the dodongo and the petrified "child". Hopping off his cart, the mysterious hero drew his bow and readied an arrow. With perfect aim, he sent the missile straight into the dodongo's tail, the achille's heel of the giant lizard. With the dodongo defeated, the man offered Kinoso a ride to Hyrule Castle. Kinoso nodded eagerly at his savior, hopped in the back of the cart, and passed out without realizing that the cart had large, empty cages in the back.

    The next thing he knew, he was locked up in a cell and chained to a wall. As he groggily came to, he heard his "savior" and two other men talking about them Kokiri types fetching a high price on the market. He wasn't exactly sure what they were talking about, so he politely asked what was going on. He got a backhand across his right cheek as a nice response to the question. For the next two weeks, all he received as food was a single loaf of bread, usually too old to the point where Kinoso almost broke his jaw trying to bite into it and sometimes a bug or two would crawl out. Every once in a while, Kinoso would be the subject of someone's drunken rage. His captors, however, knew to be careful with him so that when he would be put up for sale as a slave, as any sign of major injuries would immediately devalue him on the market. Still, Kinoso's will slowly deteriorated by the day.

    After two weeks of poor treatment, Kinoso started hatching a plot to escape. The inspiration came when he realized that the metal cuffs around his wrist were too big, and his hands could easily slide in and out. The big problem was that his cell door was still locked. The day after he started thinking of ways to pickpocket a weapon out of someone, a drunken brawl had happened amongst the members. The man who ended up losing the brawl came down to fight someone he knew he could win against. He stormed into the cell and picked up Kinoso by the collar and started choking him. Kinoso then perfectly took the man's knife, but before he was able to use it, the man threw the boy down, not wanting to suffer the ire of his boss if he was going to sell a dead, Kokiri slave. The day after, the leader of the group, the man who was going to sell him, came down to inspect his product finally. Kinoso was sitting cross-legged with his shackled arms behind him and the knife underneath is bottom. And when the fat man leaned over to check for any irregularities, Kinoso freed his hands from the cuffs, grabbed the knife and stabbed the man in his throat. Before his bodyguards could draw their swords, Kinoso had already bolted out the door to leave the fat slaver to bleed out.

    With the speed and agility only a small child could have, Kinoso ran up the stairs and bolted past all of the slaver's lackeys and was out of the facility before any of them were able to get off from their chairs. Hiding in a crowd while covered in blood, especially in broad daylight, was not going to be a wise idea, so his thinking led him to hide in one of the carts outside of the building where he was held. Once he leaped in, he crawled quickly and silently to the half of the cart that was covered in a tarp. Fortunately, his captors quickly assumed that the Kokiri had already run off into the streets and, without checking any of the carts, ordered two of the men to search the area with the cart in which Kinoso was hiding. He waited until the day started getting darker before finally hopping out visibly to the two men looking for him. Once he was confident that the men were chasing after him, he disappeared into a shadow and then crept back to the now unoccupied cart and drove it away.

    Kinoso found a secluded spot in the town and covered the cart up for the night. The combat high had soon turned into exhaustion, and as soon as he dumped the cages out of the cart, he drifted off into the world of sleep. When he awoke, two men with drawn swords were approaching him slowly. Kinoso knew that he was cornered and had nowhere to run, but one of the men asked the boy to follow him to talk to someone. Not knowing whether to trust the men or not, Kinoso finally agreed when they sheathed their swords. When they had reached their destination at a local tavern, Kinoso was instructed to sit down in front of a large, hairy man who was unfortunately shirtless. In order to ease the tension, the big man ordered a nice warm meal for the hungry Kokiri. Talks began between the two and ended with Kinoso agreeing to be the man's personal hitman as a reward for getting rid of one of his biggest competitors.

    Kinoso learned some tips of the trade from some of his fellow coworkers, though this had served nothing more than a simple nudge in the right direction. He really learned the rest from experience. He had his falls, but he was quick to get up and learn from each of them. His skills in fighting developed as he continued working from hit to hit. His fighting style evolved based on what people were expecting and not expecting as he learned from experience. He had almost perfected his talent of hiding in the shadows. Through his experiences with this employer, he had molded his combat preferences as well as personality into what he is today. In total, he worked for this employer for a grand total of 24 years.

    Kinoso's life was a good one in those 24 years. Most importantly, he was paid enough to eat well everyday. Why did he quit? Because of a slight change in the political atmosphere. Suddenly, the king of Hyrule decided that in order to strengthen his kingdom, he would have to solidify the infrastructure of its castle. Since crime was running quite rampantly at the time, the king dedicated a task force to eradicating crime from the streets. The task force's method of efficiently cleansing the streets was by hiring bounty hunters and setting some high priced bounties on some high-profile criminals, Kinoso's employer being one of them. So naturally, the smugglers, slavers, and other notorious killers retaliated by setting prices for the heads of the task force men. Kinoso was sent on such a task.

    Kinoso found his target in his office keeping tabs on the bounties that he had put up. The boy was about to strike upon the older man but was stopped when he was offered a better deal than what his employer had arranged for him. In addition to a judicial pardon for attempting an official's life, Kinoso would also receive 400 rupees to turn on his employer and kill him and an extra 100 rupees to make it public without being too grossly gory. With the only logical decision in mind, he snuck into his old employer's room and used his longsword to hack away at his thick neck (several times) before setting the building on fire for the extra 100 rupees.

    Since then, he floated between government set bounties and privately set bounties, though none of them had ever come even close to the 500 rupee bounty he received on his previous employer's head. In fact, the largest bounty he was paid only came at 50 rupees, and that was rewarded after the target's bodyguard had nearly taken off Kinoso's arm! After spending that 500 rupee bounty, he went back to being broke again. But at least he had a somewhat steady income. Suffice to say, Kinoso chose well in betraying his last employer, since crime had almost been non existent for the past seven years. Although Kinoso will be one of the first to admit that he is part of the reason why crime isn't completely eradicated.

    Four years after Kinoso found his new place as a bounty hunter, Ganondorf invaded the lands. While he had not quite reached North Hyrule yet, he was bound to. How did this affect Kinoso? In no way shape or form. He was not concerned with anything or anyone that threatened the safety of the kingdom. But he did notice drastic decrease in the number of small petty thieves to his dismay, as more and more were conscripted into the military to fight of Ganondorf's might. Overall, the city still did not change much. Patriotic attitudes prevented people from taking advantage of the decrease in the number of guards patrolling the city. But neither did stop criminal minds from taking advantage either.

    Six years after the threat of Kinoso's previous employer was brutally "corrected to improve civilized society" as the task force would say, Kinoso heard a familiar voice in a tavern while he was enjoying himself to a nice, tasty cucco. It was a voice he had not heard in almost forty years. He looked over to the source of the voice and found his old guardian fairy flying around, looking for him. "Le'ip?" was all he could muster, but he didn't say it loudly enough for her to hear. Instead, Le'ip turned around to see her old companion staring gaped at her. It was hard for her to tell, since Kinoso had changed so much in the thirty eight years they were apart, but she was still able deduce that the dumbstruck boy was in fact Kinoso.

    The two of them caught up over the last thirty eight years, and while Le'ip frowned upon Kinoso's lifestyle, she remembered the Great Deku Tree's last words to her about protecting him regardless of the poor decisions that he had made. Kinoso also felt bad for the first time in years after Le'ip told him everything she went through just to find him, though they shared a hearty laugh when she told him that Hyrule Castle Town was the last place she expected to find him. And so not only did Le'ip accept Kinoso the bounty hunter, she has even began assisting him to make sure that he is safe. She works as his extra eyes and ears and sometimes even helps plan for Kinoso's bounties. However, she too has a piss poor understanding of the value of money, and so the money that they receive as a result of their bounties hasn't really improved since Le'ip joined up with Kinoso. But at least they're now going about it with better attitudes.
  2. Quill

    Quill Leaf on the Wind reg

    Messages:
    1,213
    Trophy Points:
    38
    Alright, great job. Just remember that his P score is 1, so he might not be able to use a Longsword very well. But, you addressed that in his fragile body and his need to use both hands, so it's good. Your math checks out too, so this is good to go. Have fun!

    ACCEPTED
  3. urnotlikeme

    urnotlikeme New Member reg

    Messages:
    76
    Trophy Points:
    0