Idarian of the Southlands

Discussion in 'Archives' started by Idarian, Jul 16, 2011.

  1. Idarian

    Idarian Imperator of Known Space reg

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    Name: Idarian of the Southlands, Marshal of the Imperial Armies of His highness Emperor Lucius XVII the Wise

    Age: 35

    Gender: Male

    Race: Hylian (Really, just Human, but I suppose the difference is minor)

    Place of Origin: Empire of Denethier (About one year's wondering east-northeast of Hyrule)

    PWC: 2/1/3

    Treasures: N/A (Note: Being an accomplished soldier, as you will read in the backstory section, Idarian will not be using any magic. In the world from which Idarian hails, true magic is reserved for Druids, Elves, and very well schooled, well trained, and exquisitely skilled Human mages. Idarian is none of these, and is therefore unable to use magic aside from the odd treasure he may gain on his travels, such as a magic shield or some such, or potion.)

    Height: 5'10"

    Weight: ~180lbs

    Equipment: Idarian wields a dory, which is a long, heavy spear used in phalanx combat. The weapon is a total of six feet long, with a broad, steel spearhead. The spear has a sturdy oak shaft about 2" in diameter, tipped on one end by the sharp, gleaming spearhead, and by a heavy steel butt-plate on the other. This butt-plate provides balance to the weapon, but it also serves as a second thrusting head, or as a bludgeon if the user sees fit.

    If Idarian's spear is lost in battle, he will turn to his lethal hand-and-a-half sword, which is a long arming sword designed for use with one hand or two, without excessive weight. The weapon measures a little over 4' in length, with a finely crafted steel blade which rounds off to a point about 6" from the tip. There is also a blood canal running along the center of the blade, stopping about 1' from the end, and the first foot or so of the blood canal from the hilt is bordered in bronze and engraved with ceremonial runes. The hilt of the sword is crafted of fine steel and plated in silver, with gold and bronze inlaid carvings all along both hand guards. The handle is also a piece of steel, complete with finger grooves and wrapped in black leather fastened to the hilt by silver studs. The pummel of the sword is a heavy frame of iron with a small stone of obsidian glass embedded in the metal.

    Idarian's final weapon is a long combat knife with a 12" blade and stubby, bronze plated iron handguards. The handle of the knife is made of ivory adorned with carvings and designs inlaid with silver.

    For defense, Idarian carries a large hoplon shield, which is a round shield of the style used in classical Greek warfare. The shield is a deeply dished sphere of heavy wood, about 3' in diameter, covered with a thin skin of steel. This heavy disc serves as an excellent piece of protection to those trained to heft it about the battlefield. The inside has a leather arm sleeve in the middle to cling on to the wearer's forearm. Toward the edge of the disc is a handle for added stability. Underneath the leather arm sleeve is another leather tube designed to carry Idarian's spear. The outer face of the hoplon is decorated with a painting of a lion's head in an art style similar to that of Classical Greece.

    Idarian's body armor consists of a piece of what is known as linothorax, which literally translates to "linen torso" in Greek. The armor covers his torso, back, and includes shoulder plates. It is little over 3/4" thick and is made up mostly of layers upon layers of quilted linen, in addition to some layers of leather and a few layers made up of many hundreds of long, thin rectangular strips of steel. One of these steel layers forms the exterior layer of the armor. In all, his armor is composed of 20 layers of material. This linothorax armor is relatively light and flexible, but is highly effective. In fact, it is equally as effective, if not more so, than most types of heavier non-plate body armor.

    For head protection, Idarian wears a heavy steel helm of similar make to ancient Greek Corinthian helms. Instead of a crest running from front to back, his helm bears a horizontal crest of crimson horse hair. The face in the helm includes a nose guard tight to the cheek plates and the narrow mouth hole, which runs down to the chin in two sharp prongs. The eyes are tapered at the ends such that the whole face is artistic in nature, but frightening as the face of a demon might be in battle. In contrast to the more common designs of helms where the surface of the armor is smooth and polished, Idarian's helm is crafted with a dense, intricate network of designs and engraved decorations. While this makes his helmet look all that much more majestic, it serves a small psychological purpose in battle. When the blood of his foes splashes on his face, it gathers in the engravings and darkens them, adding a new layer of intimidation to the above mentioned demonic look intended by the designer.

    Idarian wears steel greaves as well, which includes a diamond shaped knee pad. These run all the way down to the tops of the feet, giving way to Idarian's sandals. On his wrists, he wears small steel vambraces which cover only about 2/3 the circumference of Idarian's wrist, mostly the outside surface. These rounded steel plates are mounted on small leather sleeves that fasten on the inside of the wrist. He also wears a simple leather fauld made of strips of light chain mail encased in white-painted leather.

    Appearance: Idarian's skin has an overwhelmingly Mediterranean complexion. Truly, he looks almost all Greek, with dark hair and deep, tan skin. He is a very fit, muscular man, standing at about 5'10", with a sculpted face and piercing, grey eyes. He has long hair, reaching just past his shoulders. In similar manner to ancient Spartan warriors, his hair is braided into dreadlocks and is full of various ceremonial beads. He wears a short, rugged beard about his mouth and running up along the sides of his face. His face has a single scar running from the right side of his forehead, across his nose, down to the left side of his jaw, causing a thin break in his beard as a reminder of his extensive experiences in war.

    For clothing, Idarian wears nothing but a sleeveless crimson tunic and a leather belt held by a silver buckle. In battle, to go with the armor which he wears over this tunic, he bears a blood-red cloak which wraps around his shoulders, held by a bronze brooch, and which reaches down to the bottoms of his calves.

    On his right hand, he wears a fingerless glove made of patched, dark leather. On his left middle finger, he wears his father's old ring. This ring is one made of silver, centered on a glistening emerald around which there is a region of engraved designs inlaid with gold.

    Idarian also wears leather sandals with straps reaching up about halfway to his knee. The soles are made of multiple layers of leather, while the soles of the feet are cushioned by a layer of lamb's skin.

    Personality: Idarian is not unlike many other soldiers under the emperor, with the added characteristic of his extensive experiences at war, and his undying sense of honor. He is the kind of man that will jump to the opportunity to join in on a feast with a good mug of ale, but he is also the kind of warrior who will leap to arms if he or a friend is threatened, almost with no regard for his own safety.

    Idarian is a wonderful military mind, such that he is of a senior rank in the Imperial Armies of the emperor. When faced with a challenge, he will put all of his intelligence to the task and bury himself in thought, sometimes isolating himself himself in his pavilion for days on end, looking for a solution to a problem. However, when worst comes to worst, Idarian knows, more than most others, the value of brute force and a few allies.

    Residence: None as of yet

    Pet: N/A

    Backstory: Idarian was born to a middle class merchant family in a small riverside town in the Southern Plains. One day, back when the emperor was still a younger man, a band of coastal raiders sailed a handful of their longships upstream and assaulted this town. As a result of a series of raider assaults up and down the coast, envoys from this collection of settlements sent word to the newly crowned emperor of the Denethrien Empire. The emperor put together a provisional levy of 10,000 men and marched south at the head of the column. Upon reaching this specific town, the emperor saw that it was aflame, with the apparent remnants of the town's small band of defenders in a rout. He turned his troops on the raiders, showering those in the outskirts of the town with his longbowmen while the Imperial infantrymen charged the flank of the raiders' ill organized forces and shattered their army. Upon sweeping through the town, the emperor saw an infant lying on the ground next to the corpses of his father and mother. He took the boy and found a small ring on his father's finger. Taking the ring as a reminder for the boy of his father, he left with the infant and took him to the capital. Along the road, he named the boy Idarian, which, in the old tongues, translates to "Great Stag."

    Idarian was given to a Denethrien merchant, whose wealth would surely keep the boy alive and well. No part of Idarian's origin was kept secret from him, and he was ever thankful to the emperor throughout his life. After completing a bit of schooling at the local academy in the City of Denethier, Idarian committed his life to the service of the emperor by joining the Imperial Army at the age of 16. For two years, Idarian pushed himself through brutal training and life in the barracks. Every day was further preparation for war. The men trained with heavy swords and staves made of wood. At 18, the young, inexperienced Idarian was inducted into the army, ready for anything at the service of his lord.

    Over the years, Idarian fought in countless wars and battles, killing foes by the tens each battle, all in the name of his emperor. He fought rebels in the north, raiders in the southern and eastern frontiers, and even fought off orcish invasions across the Nypress River, once being part of an invasion into orcish lands many leagues from home.

    When Idarian was 25, that darkness that had been growing for many years far in the east finally outgrew its original boundaries, flooding from the mountains in great hosts, swallowing up lands and nations, slaughtering cities, and leaving the landscape ravaged by war. This mountain nation took up droves of allies in orcs, mountain trolls, cave goblins, and countless other mockeries of life. With all of these allies, the Powers from beyond the Mountains swept across the eastern plains, even taking corrupt elves into their services. Once in the eastern plains, the armies of the Empire of Denethier were called out to fight. Taking up arms, the people of Denethier deployed in droves of hundreds of thousands to combat the threat to the east, and Idarian was right on the front line, sitting upon the brink of total war. For five years, the Denethrien armies held these Powers at bay, fighting them back beyond the mighty Nypress River.

    After five years of raging war, the mountain nations overtook the banks of the Nypress for the first time, assaulting the city of Tideira. The fortress city held out in a brutal siege assault until reinforcements repelled the attackers, though the southern lands hand been probed and penetrated more easily. One year later, another invasion overran the defenses of the great fortress city and opened the land of Denethier to further assault. Here, Idarian, captain of the Imperial Armies was sent in with 25,000 men to retake the city. After nine months of fighting, the city fell, and the Denethriens feasted in victory. However, their victory was short lasted. The emperor's son, Aterius II, had been lost deep in the eastern plains. Idarian, newly named marshal, gladly took the task of venturing out and retrieving the emperor's son. As he set out along the paved main road of the capital city, he met a blacksmith from the town of Eldor in the Northern Highlands. This man was an incredibly brave soul. His name was Barigon, and he was a giant at 6' tall. He bore a heavy claymore measuring 5'5", which he had affectionately named "Old Bess." So, Idarian and the blacksmith set out with a caravan of several Denethrien soldiers, including a young fan of Idarian's and a headstrong stable boy who was surprisingly skilled with a blade.

    They took a northern route to bypass the battle grounds east of Tideira, which took them through the the mysterious Mellenic Woods. As they trekked through the dense forest, they were ambushed by a patrol of the widely feared "Mountain Men." They prepared to fight to the death until they were saved by a stroke of luck. Marek, an elite warrior of the Woodland King, was at the head of a legion patrol, defending the borders of the Woodland Realm. He overtook the men attacking Idarian's caravan and brought him before the king. The Woodland King allowed Marek to join Idarian's small column on the road to find Aterius.

    Idarian's adventure took him dodging mountain armies and traveling cross country. He was taken to the majestic tower of the Druids during a terrible storm in the mountain passes, and finally found Aterius in the protection of the elves in the Aladimus Valley on the far side of the Mountains of Kaliador. The elves helped him bypass the orcish armies beyond the mouth of the valley, and he slowly made his way back to the capital in Denethier, one year after his departure. Shortly after Idarian returned to Denethier, the Nypress River was overtaken for the third and final time. 500,000 troops of what had become known as the Mountain Union forced a crossing into Denethier and marched upon the capital. 300,000 strong assaulted the City of Denethier itself, while the other 200,000 ravaged the land relatively unchallenged.

    Idarian was once again called forth, this time to lead the defense by what was originally 65,000 Denethrien soldiers. By the time the Powers from beyond the Mountains reached the city, the numbers had jumped to 120,000, including 5,000 soldiers of the Woodland King and 5,000 soldiers from the Northern Highlands.

    A terrible siege lasted for six months, taking the lives of tens of thousands, including all of Idarian's companions but Barigon and Marek, and leaving the city in ruins, but the aging Emperor Lucius refused to give in. Having defeated the invasion, he mustered all the remaining soldiers of his empire and marched to the north to relieve the armies of the Northern Highlands which were locked in a civil war against one of their own. The combined armies, minus the troops of the Woodland King, moved east. Emboldened by this news of the Denethrien advance, the elves far to the east fought all the harder to drive their enemies from their lands. The Dwarves fought back against the Mountain Union from their fortresses in the Hills of Gerrling, and the borders of this dark power quickly receded, pushed by Idarian's brave soldiers, who numbered a mere 95,000, but were backed by the 30,000 men from the highlands. The elves jumped in, striking north from their homes with 12,000 troops.

    During the final battle on the slopes of the Black Mountains, far east of the Denethrien Empire, Idarian, at the head of the massive coalition of Men, Elves, Dwarves, and Druids, fought the forces of the people of the mountains back, deep into their valleys. Idarian's armies were nearly beaten back at the hands of the most feared force in the enemy force: the Dark legion. Rarely faced by any army of men, these brutal warriors set a curtain of shadow over the mountain passes and threatened to shatter the alliance of free peoples. However, Idarian threw himself into battle against the leader of the Dark Legion. His enemy was known as Dagor-Manteth, King of the servants of the Black Council known only as the "Shades." The King of Shades descended upon Idarian, and the two were locked in a deadly struggle. By the end, the King of Shades knew he had met his match, and he saw the fires of determination in Idarian's eyes. Therefore, in his final hour, he cursed Idarian. The warrior was only slightly alarmed by this, but still proceeded to deal the final blow. With their leader vanquished, the rest of the Shades retreated into the mountains, and the armies of darkness were defeated.

    However, Idarian remembers vividly the curse placed upon him on that horrid day. The shrill, haunting voice of the King of Shades spoke in his head, and Idarian was silent for a moment. Dagor-Manteth then raised his longsword of (literally) black steel, forged of pure malice, and charged one last time at the marshal of the Imperial Army. Idarian, almost in a trance, flew into a rage and, with strength he had never before or would ever thereafter feel, parried his foe's strike. Even the superhuman might of the feared King of Shades was nothing to this brutal strike, but Idarian felt a burning pain in his heart that seemed to lunge for his very soul. He then drew his sword across the demon's midsection, at which point he felt a greater internal pain, but kept up his attack. The King of Shades fell to his knees, shrieking in his own demonic way, before Idarian ended him, planting the blade of his majestic sword in the center of Dagor-Manteth's face.

    Idarian saw a flash of scarlet radiate from the point of impact of the fatal blow. Blinded, he howled and fell back upon the ground, his vision pulsing with a red-orange hue. Though victorious, he was in far too much agony to see the form of his opponent disintegrate before him. The body of Dagor-Manteth dissolved, letting off uneven points of white light as the gods smote his evil spirit. In the end, nothing was left of Dagor-Manteth but the remains of a dark crimson, nearly black robe, fragments of charred armor, and the iron crown of the King of Shades.

    Though Idarian was not physically injured and had been victorious, the King of Shades was not ended. The flash Idarian saw and felt was Dagor-Manteth planting a fragment of his own soul within Idarian's heart. Even though Idarian is of strong enough will to keep the demon suppressed within him, in any moment of weakness, the King of Shades will reveal himself and speak within the great warrior's head and plague him, distracting him, and draining his courage and strength.

    Nine years after their rapid expansion from the east, the Powers from beyond the Mountains were sealed away, though Idarian's armies were unable to penetrate the mountainous barriers to the Union's heartland, and so, he was forced to march west, leaving the once mighty "Mountain Men" a shattered and divided force.

    Idarian was now 34, and ready to settle down and resume the career he had prior to the Great Wars. However, his comrade, Barigon, marched to the west with an army of 500 men of the highlands, as he had, for a time, the title of Steward of Eldor. Apparently, he was off to respond to calls for help from an unnamed kingdom far to the west, locked in a terrible civil war. Idarian marched off to fight alongside his companion, as the two men had vowed to one another during the Great Siege that if ever they should die in war, they would die fighting side by side.

    So, Idarian went to his beloved emperor and bid him farewell, promising to return and fulfill his life-long debt to the Imperial Throne. He told Emperor Lucius that, while still a loyal subject, he could not allow himself to break a promise to a comrade and close ally. He asked for only a small group of fifteen soldiers to accompany him on his journey westward. This he was granted, and he promptly set out over the high mountains that formed the western border of his imperial homeland, soon trekking into uncharted lands.

    About four months into his journey, Idarian found himself in a precarious situation. The first chill of winter was beginning to sweep over the local wilderness of whichever kingdom he might have been passing through. As winter set in, Idarian's tired band of warriors was set upon by brigades, and though they fought bravely, Idarian's companions were all slain. Idarian's horse was not dead, but it had been lost, along with a good portion of Idarian's rations. Even so, he was determined to carry on with his quest.

    Almost a full year since he set out from the city of Denethier, Idarian's wandering took the tired soldier to a completely new world. With little food or water left, the exhausted, battered, and bruised warrior found himself near the edge of a vast wood at the edge of wastes he had been traversing. Climbing atop a line of hills nearby, he though he could make out the lines of smoke rising from small camp fires. Then, he saw what looked like houses in the distance. This was not a campsite, this was a town. Joyfully, Idarian began to descend the other side of the hills toward this new discover, when his tired legs gave way on a loose rock, sending him tumbling down into the dust and into a small gully, where he blacked out from exhaustion.

    It is here that the magnificent tale of Idarian of the Southlands, Marshal of the Imperial Armies of His highness Emperor Lucius XVII the Wise of Denethier merges with that of the wondrous and mysterious land of Hyrule...

    (Starting location: Darunia)

    Also, as a note, most of this back story was taken directly from another RP forum of mine that is set in Idarian's world, so this backstory is written differently than it would have been on Hylian Shield when Idarian was in Hyrule last (obviously non-canon as far as Hyrule Castle is concerned). As I cannot get to that backstory at this moment, and because I frankly think this version is much better written and thought out that the HS version, please forgive the references to locales and other such subjects that have absolutely no context in Hyrule Castle. I realize that any readers of this post, save Chaos James, will have absolutely no idea what Tideira is, what Denethier is, etc. However, I do not believe that such information is particularly important to understanding Idarian.
  2. Bitoko

    Bitoko The Admiral vet

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    Sorry, but you need to make your character match up with the lore of Hyrule Castle. This is rejected for now, sorry.
  3. Idarian

    Idarian Imperator of Known Space reg

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    Now, I'm headed to bed quite soon, so I won't have time to discuss it in depth right now, but I would like to pursue it more later, if necessary.

    See, given the amount of work I've clearly done on the character, not to mention the amount of sheer fun I had roleplaying as Idarian in nearly this exact form back on Hylian Shield, I'm quite bent on pushing him through, so please don't take me the wrong way if I seem overly persistent about the topic. I simply feel that Idarian will, as usual, provide the optimal RP experience for me, as I have found, in the past, that he is a wonderful character to play as.

    In any case, I feel that I must argue the idea that Idarian, in fact, does not conflict with the lore of Hyrule Castle. In essence, Hyrule Castle is one and the same with Hylian Shield, save some elements of gameplay and storyline. As I have made clear, Idarian was quite fine to use in Hylian Shield, and given what I've just said, he should fit just as well with the lore here as he did on HS.

    What I mean is, there are certainly differences in the lore of Denethier and the lore of Hyrule, yet I have taken steps to remove most of those influences such that the lore of Idarian's world will not intersect with Hylian lore in any RP. For instance, Idarian's world has its own set of gods, but such religion will have no effect on Hyrule Castle, mostly because, unlike in Greek Mythology, the gods of Idarian's world rarely intervene with mortal affairs, and therefore can essentially be assumed to be false gods, as the only appearance they would make would be, say, in one of Idarian's battle cries or other interjections.

    Also, the Empire of Denethier is a year's wondering away for a reason, that reason being that I can bring Idarian in without having any ability to link the Empire or its resources to Idarian's environment. Obviously, if Denethier were right next door, the political situation would be shifted far from Hyrule Castle canon. However, there is absolutely no way to have influence from Denethier spread to Hyrule.

    Essentially, I have set Idarian's backstory up in such a way that he functions no different than any other character, only I have the appropriate backstory. Really, any lore that exists in Idarian's world is completely overshadowed by the very present lore of Hyrule.

    Again, if nothing else, consider Idarian as just any other character, but with a very different backstory.

    Now, I understand my writing probably got fairly shoddy by the end of the post, and it is entirely possible that my points became absolutely meaningless to a reader by the end. Understand, I'm quite tired right now, so I will be better able to explain myself tomorrow if necessary, but for now, please do reconsider, because I think Idarian is still a valid character.

    Also, this thought just occurred to me. If you can, you may want to ask Will about Idarian, since he was around on HS at the same time I was, so he may be a good person to check with.
  4. WillowtheWhisp

    WillowtheWhisp Admin admin

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    Unfortunately, Idarian, I was the one to originally reject this character. My reasons are as follows:

    Because Hyrule Castle has a far more structured history compared to Hylian Shield, most characters should be created within this historical timeline in mind. If, for example, Idarian was created with a small village within his backstory, then there would be no problem; even a small town would do. However, anything larger than a city, and more-so for a kingdom, will have an economic, and historical impact.

    Your backstory also mentions other races, such as elves, humans, orcs, dwarves, and the like. The goal of this RP site is to keep as much of the lore, characters and races included, Zelda based; Hylian Shield strayed far from this. Hyrule Castle will not, hopefully. Though Hyrule Castle has a non-canon storyline, as well as a different geographical layout, we would like to keep as much of the role play as canon as possible.

    Last but not least, Hyrule is not the only area that will be included on Hyrule Castle. The other lands (such as Termina, Labrynna, Holodrum, etc.) will/may make an appearance here on HC, as neighboring areas. These areas, in their totality, will make up a great deal of, if not all of, the known land. These areas, once implemented, would leave no room for the aforementioned empire.

    If you have any questions, feel free to post here, and I will respond as soon as possible, or you can send me a PM. Either way, without the removal of such world-changing details from the backstory, it is, unfortunately, very likely that this will not pass.
  5. Idarian

    Idarian Imperator of Known Space reg

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    So, it seems that the two main problems to deal with in order to make a plausible character to pull in from the more or less outside would be the location of his homeland and the use of non-Zelda races and creatures in the backstory regarding events in his homeland, essentially creating two different mythologies for two halves of the globe.

    The last bit can be easily fixed. My main thought is that I can either eliminate some races that absolutely cannot fit, or do one of two things; I can explain that some names, such as Orc, are local names for races more commonly known as Bulblins. Similarly, goblins are Bokoblins (I would imagine as realistically weaker enemies, being unarmored and ill-armed), the Men of the Mountains are Moblins, and the soldiers of the Dark Legion are Iron Knuckles (or Darknuts, to you modernists), etc.

    The second things I can do is relate some races in Idarian's world to those of Zelda lore, rather than say they are exactly the same creatures. For instance, one might suggest elves are an evolution of the Kokiri or, possibly more plausibly of the Zora, who became adapted to forests, typically near rivers where truly lush, rather than being suited to water only. Frankly, I think the first option would be better, but either one is a possibility.

    However, the main issue I have is that, without the backstory of the Empire involved, Idarian's character sort of falls away. Where would have have his experience as a warrior, and where would his normal loyalties lie if not to his emperor. Now, I do acknowledge the fact that other Zelda territories are to be included, however, it is said that the map of Hyrule measures approximately 200 miles by 200 miles, for a total area of 40,000 square miles. I come from New England, which is, as you may know, a not very large piece of land, has a total land area of about 71,000 square miles (and change). That being said, 40,000 square miles is quite an area to role play in, but it by no means takes up a large area, so even if Hyrule Castle ends up being ten areas of similar size to Hyrule, you still haven't taken up very much land, and I had imagined the Empire as being maybe 1,000 miles or more east of Hyrule.

    Yes, political changes might occur if the Empire were close by, coming hand-in-hand with economic influences, but I had set Idarian's wanderings through uncharted wilderness to completely separate Denethier from Hyrule. It may as well be in another universe, especially since the western frontiers of the empire are quite mountainous, meaning that the known world of Idarian's [let's call it a] universe would with ease expand maybe 50 miles beyond this mountain range. Really, there is no contact with peoples west of Denethier. If you want, I can make him wander for two years, but my point would remain the same.

    So, let's suppose you put together all of the land Hyrule Castle could potentially comprise, considering that, as I said above, you still have a lot of land area left for other potential areas of origin for Idarian, and that combined land area is the entirety of HC's "known world." You must remember, even at the height of the Roman Empire under Trajan (~AD 110), the known world comprised nothing but the Roman Empire, Greater Germania, the non-Roman British Isles, and the Parthian/Persian Empire, and even Persia was not well charted. This leaves out probably half of what is today considered Eurasia.

    Now, returning to the idea that Hyrule is no larger than New England, and that logically HC as a whole would therefore be made up of similarly small provinces, you're looking at a "known world" the size of, let's say Europe, to be generous.

    And, back, for the last time, to the Roman Empire comparison, China was well within the unknown portion of the world. You could argue that the existence of the Silk Road would have rendered it known, but for all intents and purposes, it was still unknown land. There existed no extensive trade between civilizations, and, for the most part, that Silk Road represented more a chain of stepping stones for goods from China to reach Roman towns, but the status of China as that more-or-less mysterious and unexplored land remained until the latter Middle Ages. Even than, major interaction between east and west, meaning larger political affairs, would not come for quite some time. This is not to say that political challenges and affairs were not come across until this event, but what comes to mind is the fact that the Opium Wars took place in the 19th Century, a good 18 centuries after you could have argued China was known about.
  6. SenpaiPancake

    SenpaiPancake Shhh! I'm charging my laser... reg

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    Alright, I've been talking with Will about this, so let me take this reply.

    Firstly, this sheet can be easily shifted to be Hyrule based, with enough creativity and effort. There was just recently a very large offensive attack against Hyrule by Ganon. You can use this as a replacement for any wars or offensive. Now, for where he learned to fight and where his loyalties lie, that can be changed simply. You could easily make him a guardsman, or a captain, is somewhere like Kakariko Village. Being a Grand Marshall is also too much, because, as Will put it when we talked, "everyone starts out a peon." As for his loyalties, just change one ruler to the other. As in, instead of being loyal to the empire, make him completely loyal to the king.

    Secondly, its really not the point that there is a lot of space left over. The point is, if one person is allowed to create their own empire or nation, that's something we'd need to leave open for everyone. And that's something that is just not okay. And for all we know, the land of Hyrule itself is just a small province inside its own vast empire, as Bitoko is constantly creating new lore. The main problem is that we just can't allow one member to create their own new lore as a means to reuse an older character. As well, the distance away you chose for the empire to be from Hyrule was a little ridiculous. A years travel, in a roughly straight line, is about half way around the circumference of an Earth sized planet.

    So, I'm very sorry, but you'll need to change your character to conform to HC lore before this is able to be accepted.
  7. Idarian

    Idarian Imperator of Known Space reg

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    I would press the issue further, however, I have found that, instead of Idarian, I can make an HC kosher version of my favorite mythological hero: Beowulf.

    Anyways, please leave this thread up for at least a number of days. I need to use the backstory I've put together as a record for something else that will be updated soon. Thanks.