TEAM RED: Pokemon RP: Tales from the Belvair Region

Discussion in 'Pokemon RP: Tales from the Belvair Region' started by Chaos James, Jul 30, 2012.

  1. Chaos James

    Chaos James Bastion of Debauchery vet

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    Welcome to the second Pokemon RP: TftBR topic, as it will be much easier to manage two seperate threads of players instead of one giant one.

    Below I have listed the Rules (in case you want them) and your Profile Sheets will be put up here as well.

    Have fun!

    The Rules (open)
    In a nutshell, this is a role-playing game based primarily the main series of Pokémon video games, though it borrows many elements from other entries in the franchise. In it, players take on the role of a Pokémon Trainer, Collector, Breeder, or other class of human being; owning Pokémon is notably optional. While there will form an overlying plot, generally the role-play focuses on the various episodic adventures of small groups of individuals. That is to say, this group of characters will be presented with their own unique plots as they role-play, and where those plots go depends on both their actions and the GM's.

    Players control their character, their Pokémon, and occasionally some minor NPC actions or the scenery. The role-play is run by a GM (Game Master; me) who controls most NPCs (non-player characters), appearances of wild Pokémon, wild Pokémon themselves, enemy trainers, items, rewards, exp, and so forth.


    The World
    - The setting is roughly twelve years after the events of Generations I & III, nine years after the events of Generations II & IV, and presumably six years after the events of Generation V. Locations and pokémon from all five canonical generations are represented. Locations from spin-off games, such as Ranger and Colosseum, may not be included.
    - In general, things aren't going to be strictly as they are in-game. For instance, almost everything will be on a much larger and more realistic scale; there will be dirt roads large enough for cars; towns will have more than eight buildings; a Machop will be able to punch something without knowing the move "Punch"; etc.
    - It is not perpetually sunny nor perpetually daylight. Characters need to think about necessities such as sleeping and eating, otherwise they may suffer some ill effects.
    - Needless to say, you aren't chiefly limited to only doing things you can do in-game. For instance, a Lapras will be able to carry you across water without knowing Surf; you can sell and buy Pokémon; you can freeze a Magikarp and use it as a Melee weapon so it gains experience; etc.
    - On that note, HM moves can always be used outside of a battle by a pokémon physically capable of using them. However, reason is taken into consideration. No Spearow will not be able to fly a 100 lb trainer from Pallet Town to Celadon City, and a Machamp will be able to use its strength to move objects more effectively than a Bulbasaur.
    - I am not limiting Pokemon strictly to appear in the areas they do in-game. For example; though uncommon, you may find a Snover in Johto. More commonly, you may find region-local Pokémon in areas you might not find them in-game; e.g., a Grimer may sneak up on you out of a sewage drain in the midst of Saffron City.
    - Team Rocket is still noticeably around, making moves here and there. Teams Magma and Aqua have gone largely unheard of, though rumors state they still exist. Teams Galactic and Plasma seem to have disappeared from the face of the planet, as far as the public can decipher.
    - To be eligible for competitive Pokémon battles, trainers require licenses, which come in the form of Trainer Cards issued by the Pokémon League. It is assumed every player-character already has one of these cards; however, it may be revoked by league officials if certain rules of the league are broken (i.e., sending out too many Pkmn into a battle simultaneously, carrying more than six with you, killing a pokémon, etc.). By these rules, it is also assured that a battling pkmn can carry no more than one item into battle, and it can carry no weapons which aren't natural to the pokemon (such as Scyther's blades or Farfetch'd leek). An additional rule recently enforced by the Pokemon League is that the trainer cannot use items on his or her pokemon in the middle of a battle, with the exception being items that are not applied directly to the pokemon, such as flutes.
    - We'll be using the Berries of Gen III and IV. It's assumed these are quite common in the wild (much more so than in the games), and grow on natural bushes or trees, not on magical plants sprouted by trainers which grow up to six feet in a couple days.
    - It is legal to buy and sell Pokémon; however, doing so tends to be frowned upon.
    - Poké Balls function by somehow shrinking a Pokémon and storing it in the ball, through a means of such complex yet inexpensive technology that virtually no one understands it fully. Like in the Pokémon Adventures manga, the top half of the ball is somewhat transparent. The ball's interior has an artificial gravity and air supply system which renders the Pokémon almost completely safe from external conditions, but does not enable the pok. If an inhabited ball is dented, cracked, or opened in any way, the contained Pokémon will emerge as normal--in this world, that is typically how wild pokemon free themselves from a ball if they are unsuccessfully captured. If a ball breaks, it is virtually impossible to repair. Already-caught Pokémon are recalled via a beam which shoots through the small dot on the front of a Poké Ball, like in the Pokemon anime.
    - Although Pokémon contained within balls can be transported through certain computer networks, they are not magically "stored" within the network. Someone else (probably a family member or professor) must hold onto a player-character's spare Pokémon, and care for them accordingly.
    - Perhaps unlike the games and the anime, Gym Leaders devote their entire lives to Pokémon training, and are among the most elite of trainers. Going into this, I am not expecting anyone to be able to beat all the Gym Leaders for any given region; keep that in mind.
    - TMs in this world appear similar to compact disks. To teach a Pokemon a TM or HM, insert the disc into a pokedex, pokegear, or specialized PC (such as those found in Pokemon Centers). With the prior two devices, the device can only be used to teach moves to the individual who owns the device, but can be done over a short distance via bluetooth. With a PC, any ball containing a pokemon can be placed in a certain specialized container connected to the PC, and the TM/HM inserted into the disc drive.
    - Aside from being used to teach TMs, Pokedexes serve four basic functions. First, they will work as searchable electronic encyclopedias for virtually everything directly related to Pokemon as species, including even what a given Pokémon eats. Second, they will provide basic information read-offs of wild Pokemon automatically whenever such a Pokemon comes in range of the Pokedex's built-in identifier camera, identifying the species, type, gender, and abilities. (With or without a Pokedex present, a picture of the pokemon, its level, and rough health percentage will be listed.) Third, it will automatically tag each individual Pokemon species its owner has either seen and caught, much like in the games. Finally, it serves as a digital representation of the user's Trainer License.
    - PokéGears are essentially smartphones. Aside from being used for the purpose of TMs, they also have the function of a world map, along the lines of Google Earth/Maps; a radio and mp3 player; and a clock which will chime at the dawn of every even-numbered hour, which should help make it clear what time it is in the role-play. Additional applications for the PokeGear are obtainable in the form of SD-card-like objects which are inserted into the PokeGear itself. Simple things even a low-end cell phone could reasonably do, like be used as a calculator or be used to play simple video games, can be done by the PokeGear without the need for additional applications.
    - A Pokétch is a watch. A PokéNav is silly. Don't expect them to do much.


    The System
    - Pokémon have levels, but this is primarily for determining approximately when they'll learn moves and when they'll evolve. The level difference makes dramatically less battle strength as it does in the official games, although it does still make a difference.
    - It always takes 10exp for a pkmn to level up. A pkmn normally gets 16exp from an even match. Less will be earned if the pkmn only does part of the work (i.e., if you switch out), or if the enemy is weaker than the pkmn. More will be earned if the enemy is stronger.
    - Experience will be earned even if the enemy Pokémon is caught (unlike in the games), although less will be earned than if the enemy was KO'd.
    - If a Pokémon is used outside of battle for other useful purposes, such as a Fearow flying its trainer as a form of transportation, or a Charmander using its tail to light up a dark cavern, it will earn a bit of exp. once the task is complete.
    - A Pokémon's current exp will be kept as a decimal value of its level in the second post, which the GM will update whenever experience is earned.
    - For Pokémon that level-up via trade, a recently-invented machine has been added to Centers that allow evolution outside of trade. However, it costs P1000 to use, and it can only evolve a Pokémon that has has grown at least ten levels since its last evolution. Pokémon that normally evolve if traded while holding an item can still use this machine to evolve, but must be holding the item while using it.
    - A Pokémon learns its level-up moves as normal, using the Black/White level-up set, though in some cases moves may earned a bit earlier, a bit later, or not at all.
    - If there's a move that a Pokémon could reasonably learn (whether or not they can learn it in one or all of the games), it can be taught this move by its trainer without needing to level up or use a TM/HM. However, the trainer must make clear and deliberate efforts over a considerable period of time for the Pokémon to learn this move, especially if it's an unusual move for the Pokémon to learn (i.e., Raticate learning Water Gun, Machop learning Rollout). How long a move takes to learn is roughly determined by level; a Haunter learning Ominous Wind may only take one or two levels, while a Raticate learning Bubblebeam may take eight or more. Naturally, trying to have a pokemon learn multiple moves simultaneously in this fashion will have a very negative effect on the levels necessary to accomplish this feat, while making nigh-constant efforts for the pokemon to learn the move will have a positive effect.
    - Pokémon can often have abilities/moves they cannot have in the games. Additionally, Pokémon can have multiple abilities.
    - Outside of battle, a Pokémon can use all of the moves in its movepool without penalty. It can only use four specific moves in battle (excluding basic things such as punching, biting or tackling). These four moves are can be assigned and re-assigned at a Pokémon Center PC. Freshly-caught wild Pokémon will have their four most recently-learned moves assigned.
    - While most abilities and moves function as they do in the games, some have varying functions in Pokémon Ghost, either to make them physically possible in the more detailed world of this role-play, or to prevent them from being overpowered. (For instance, recovery moves such as Recover or Rest can often only heal a small amount between battles.)
    - Pokémon involved in battle will have their health listed as a rough percentage (which, needless to say, is the equivalent of HP in the games) in the GM's post. The pokemon's base stats, the strength of the attack they received, the effectiveness of the attack received, and various other factors will help determine how much of the percentage is subtracted after a pokemon takes a hit. After a battle ends, the second post will be updated with each player-character's pkmn's current health and experience.
    - Battles are in real-time (meaning they aren't turn-based; you don't have to wait for your opponent to retaliate). Player-characters will order their Pokémon into battle, and control the pkmn insofar as what strategy it uses to strike, evade, or whatever the case may be. Be creative with what you do--there's at least a dozen different ways for an Electabuzz to use ThunderPunch. Whether or not a move hits, how hard it hits, whether or not a pkmn faints, or if a pkmn is successfully caught is determined by the GM. NPC trainers and enemy Pokémon will be, as noted earlier, controlled by the GM.
    - Pokebucks are the main form of currency, and they are commonly referred to as Poke. As a general measure, each unit of Poke is worth a little less than a single cent of US currency, and it follows in saying, P2000 is a little less than $20.00.
    - The primary method of earning cash is through competitive Pokémon League battling. Unless specifically stated otherwise by one of the participants, all battles are competitive. If you lose a battle, you must cede P500, unless a different amount is agreed upon by the participants beforehand. Failure to hand over the winnings can result in Trainer License termination.
    - It is assumed you will always have enough "spare change" for borderline mandatory purchases like food, lodging, clothing, etc, or extremely cheap things like pillows or pens; in order words, you won't have to spend Poke from your official accumulated total. You will, of course, have to spend it on Pkmn-related items or transportation (like a bike or car). For other items not falling neatly into the previous categories, ask the GM before trying to acquire them free of charge.
    - Pokémon of the same egg group have a possibility of breeding whenever they are left alone together. The use of certain incenses can enhance these chances.
    - Only Pokémon sharing at least one egg group can communicate with each other on a level of depth akin to human interaction, barring Pokémon with telepathy or certain other special cases. While Pokémon can not communicate efficiently with humans, they do understand their trainer's intentions very well, enabling them to follow most commands as if they understood the words.
    - Eggs have a definitive amount of time for how long they take to hatch, based on egg cycles. The time can be altered by factors that could affect an egg's capacity to hatch, such as certain Pokemon abilities, or being kept in an incubator. However, progress on their hatching will cease if they are removed from the character's party pokemon. For the majority of development, an egg is only slightly larger size than Poké Balls, and can thus fit in most contraptions designed to hold balls. Only when it's about to hatch does an egg enter a sudden stage of growth.
    - As in GenV, most TMs have infinite uses. Some of the more powerful ones may have limited uses, but will be denoted as such.


    The Meta-Role-Play
    - All player-characters are expected to stay in a group most of the time, barring special circumstances. It is acceptable to split up on occasion, but only with the intent of re-grouping in the imminent future. This makes the role-play much easier for the GM to manage.
    - Needless to say, any out-of-character comments should be made in (parenthesis), or ((double parenthesis)) if you prefer. I impose no limit on out-of-character comments, but I do ask that you try to avoid making posts that have only out-of-character comments and no in-character role-playing.
    - You will hear me make references to "imaginary bonus points" (or IBPs). If you do something to earn these, it is considered good role-playing practice, and of course, doing something to lose them is bad practice. The amount I imagine you have will have a slight effect on whether you get a good or bad outcome--like earning something on your wishlist, or getting a meteor dropped on you.
    - As a GM who is putting a good deal of effort into this, I reserve the right to kick out any role-player for any reason.
    - If you have any questions whatsoever in regards to Pokémon Ghost, ask them (out-of-character), through VMs, through PMs, or through the #bitf irc. I will be eager to answer.


    If you wish to join, post your character to my Visitor Messages, and include the following information. You may present the information in any format you desire, so long as all the fields below are included. Including additional information not related to the fields below is accepted and encouraged. Please realize that the role-play is currently filled, and attempting to join will only put you on a waiting list for if more room becomes available.

    There is currently a limit of one character per player, but you may if you so choose replace your current character with a new one during the role-play.

    Name (First and last)
    Gender
    Age (Being an adult earns you imaginary bonus points)
    Hometown (Make it canon)
    Occupation (Trainer, Breeder, Student, Pharmacist, Burglar, etc.)
    Appearance (Height, weight, physical traits... clothing, assuming you're one of those characters who always wears the same thing)
    Personality/Motivations (This will largely shape the plots that are presented unto you, and is intended to help the GM make interesting and relevant events and plot-points; being a coordinator or yet another scrapping youth who wants to be the champion loses imaginary bonus points.)
    Backstory/Family (Surely you were not spawned from nothingness, right? Family members or other people mentioned in your backstory are considered NPCs over which you have significant control. Try to avoid using canon characters in your backstory.)
    Wishlist (Pokémon and items you'd like to obtain, from an out-of-character perspective; Please list as many things as you desire, and feel free to update the list later (and inform me if you do); I'll try to create opportunities for you to obtain at least some of these things, but don't expect to get legendaries, especially not more than one. The more imaginary bonus points you have, and the more reasonable your desires, the more likely you'll get what you want.)

    In creating your character, you get ten tokens (tkn) to spend on which Pokemon and items with which you would like to start.
    - 7 tkn: Lv5 Starter Pokémon of your choice. You can't start with anything too powerful, obviously. The first stage of any three-part evolutionary line (except pseudo-legendaries) will likely be fine, though you could also, for instance, start with a Spinda or a Yanma, as neither is overly powerful.
    - 5 tkn: Lv5 Starter Pokémon, random.
    - 5 tkn: A Pokémon Egg of your choice. Again, it has to be within the realm of reason.
    - 3 tkn: A Pokémon Egg, random.
    - 2 tkn: A TM of your choice.
    - 1 tkn: A pseudo-random TM. I'll try to make it something you can actually use.
    - 1 tkn: Just about any single item you can care to have (including Pokédex, PokéGear, etc), save a Master Ball, a TM, an Exp. Share, an Exp. All, or a Lucky Egg. Common items like clothes or a deck of cards are, of course, free. You can also opt for four berries of any variety, four Gems of any variety, or any selection of Poké Mart items totaling under P2000.
    - 1 tkn: P2000
    Aside from your token selections, everyone starts with P2000, five Poké Balls, a Potion, an Oran Berry, and a Trainer License. You may willingly not start with any of these items or not spend all of your tokens, if you so choose. However, after your character has been created, all unspent tokens or untaken items will become permanently unavailable to you.

    Regardless of whether or not you choose to have a starter, you will have the opportunity to catch Pokémon as the role-play progresses.

    All starter Pokémon (aside from those in eggs) will be given a TM, HM, or Egg Move they are capable of learning, chosen at pseudo-random by the GM. Starter Pokémon in eggs will be given one of three pseudo-random Egg Moves; of those three, the player selects which one the Pokémon knows when the pokémon hatches.

    If your character is accepted, you will be added to the waiting list. We'll discuss when and how your character comes into play when there's room for you to join.


    Now then...

    Welcome to the world of Pokémon!

    ------------------------------------------

    Aside from what was listed above, I also had a "hidden" system which would make it consistent in regards to when eggs would hatch. I'd rather not share the same system, as I could exploit it, but suggest some sort of consistent system be used for that.

    I would often use the smogon damage calculator as an approximate guide to how much attacks would do against pokemon of similar level. There was a role-play in which I did away with it completely. (The setting of that role-play was actually... a post-apocalyptic world where pokémon were newly discovered creations of genetic manipulation. So using a generic damage calculator seemed silly. It was a pretty cool RP, though, but it took a lot of creative effort to run.)

    ...Many times, especially during character creation, I would end up using random.org when I needed to determine a random chance.

    Finally, I would really like IBPs--or something less random perhaps--to actually be able to do something for players. You could make certain pokémon you want to catch appear, or acquire rare items abruptly, or--primarily--be able to teach a pokémon a move it couldn't normally learn (instead of just putting in "consistent effort" over an unidentified period of time). It's just a thought, though.
  2. Chaos James

    Chaos James Bastion of Debauchery vet

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Clyde Clairvoyant (Guy) (open)
    Name: Clyde Clairvoyant
    Gender: Male
    Age: 20
    Hometown: Garven City
    Occupation: Bum/Thief

    Appearance: Clyde only stands around 5' 3", with remotely broad shoulders and loose clothing masking the fact he's overly lightweight even for a guy his size.

    The lad has a round, smooth, and pale face with green eyes, which is seems almost expresses a look of distance and mild disinterest, often accompanied by a callous smirk. This is, of course, excluding the rare instances he bears a toothy, twisted grin and disturbingly wide eyes... which in of itself could give children nightmares, let alone the sorts of actions he might take while bearing it.

    His hair is dark brown and always jagged, as if he spent last night with a pair of scissors having their way with his quivering body. Perhaps partially due to his malnourished upbringing, his facial hair has yet to develop beyond peach fuzz.

    His choice of clothing tends to be dark and baggy, and ideally with steel or silver chains if at all possible. Most prominently is the omnipresent black robber collar fastened seamlessly around his neck--only donned by stretching the rubber over his head; and a tattered zip-up hoodie which is so worn-in it appears somewhere halfway between gray and black. Under the hoodie is usually the only part of his attire not entirely black or silver, most often a T-shirt of some color, often violet or green...

    His personal "accessories" consist of silver snake bite piercings, and a matching stud in the middle of his tongue. He is most often seen wearing black mascara.

    Personality/Motivations: Clyde is twisted and he knows it. He's a borderline schizophrenic, has strong sadomasochistic desires he is not always able to control, is an avid kleptomaniac, and he... well... you would rather not know about his 'romantic' desires, but it's safe to say he's at the very least bisexual.

    Despite self-hatred being a regular sensation running through his mind, he is surprisingly confident and can be deceptively cunning. He puts rather little effort into just about everything he does, even survival, unless "possessed" to the point his madman face shows... It is best to not be nearby when that happens. Despite this, he has had at least enough luck so far to control himself to the point he's yet to land in prison.

    His primary motivations include survival, and producing the most viciously powerful Caterpie to have ever been born into this world.

    Backstory/Family: Clyde's family growing up was unpleasant, but relatively normal, and in of itself does not explain how he himself came to be so depraved. In his mind, however, he views them as demons who had the patience at least to toss him through puberty and into what certain laws deem as adulthood before dumping his ass into the streets without a cent to his name. This is all despite the fact his "gorgeous" elder sister, whom he assumes is the incarnation of beelzebub, continues to live with the rest of his family ...although he often forgets the fact she is actually a functional member of society.

    Perhaps what he sees as the most significant part of his upbringing was receiving a single Caterpie in his early teens. At the time, he gave his then-friend, a successful young trainer, a bit of a scowl for giving him one of the weakest pokémon ever. His friend mentioned it had been caught in a "haunted forest somewhere," and, "his eerie vibe reminded me of you... I think he has potential."

    ...Yet, a boy and his Caterpie could end up being a surprisingly powerful bond, even if largely because that boy felt no one else could understand him other than a speechless and incredibly weak insect. He became the one creature that seemed to understand Clyde, or so some would say.

    As the years passed, however, Clyde and Dust the Caterpie were perplexed as to why the latter never evolved. They had trained like madmen, if only because a young anti-social lad has little else to do with his spare time, only to have Dust never become a Metapod even after several years. Eventually, Clyde assumed Dust was simply incapable of evolving. It was on that day that he decided to train the most fearsome Caterpie to have ever walked this earth--a sentiment with which Dust himself seemed to adamantly agree.

    ...Unfortunately, that day also happened to be the one where his mother called him a bum and kicked him out. Since then, Clyde has been living on the streets, foraging and stealing to get by... all while obsessively training his loyal friend to be the very best, like no one ever was.

    Wishlist:
    #1: An epic, speedy, psychic ninja-Caterpie.
    #2: A flying Tropius with Pickup as an ability, and also with delicious bananas.
    #3: A glorious Golett/Golurk with Iron Fist (without No Guard), which eventually learns Fly (as per the HM it canonically learns), and perhaps uses those same flying rockets to launch fire-type attacks.
    #4: A mischievous Sableye or Sneasel with the Pickup ability, which either knows Thief or has Pickpocket.
    #5: A samurai-esque Farfetch'd or Cubone/Marowak which uses fighting-type moves (ideally including Sacred Sword).
    #6: A motherfucking Chinchou/Lanturn. Would be awesome if it haxxed and learned Earthquake, like Cooltrainer Dianne's Lanturn, but it's far from a necessity.
    #7: All of the Carbos ever.
    #8: Amulet Coin and Eviolite, if either is actually going to do anything.
    #9: TM: Shadow Ball
    #10: TM: Earthquake

    Pokemon in Party:
    [​IMG] - Dust - Caterpie - Male - Hardy - Lv. 5 - 100%
    Shield Dust & Run Away
    Holding Macho Brace
    -Tackle
    -String Shot
    -Electroweb
    -Psychic

    Items:
    Trainer License
    Pokeballs x5
    Oran Berry
    TM29 Psychic
    P2000

    ~~~
    Alyn Berard (Chi) (open)
    Name: Alyn Berard
    Gender: Female
    Age: 20
    Hometown: Calvent City
    Occupation: Trainer/coordinator
    Appearance: 5'5" 120lb. Hair around 12 inches long, bangs covering her forehead.
    Personality/Motivations: Forced out of her home and dreams to open a dainty cafe in Castelia and shipped out to her Uncle's. She loves sweet and cute things, especially girls. Relatively carefree about the way she lives life, and new to the concept of pokemon battles, since it was something she had lacked interest in.
    Backstory: A big fight between her and her parents had her shipped off to the countryside to live with her uncle, who got her into pokemon battles and contests. She's developed a small rivalry with her cousin Errick
    Family: Uncle Rob - Mentor/proffessor figure. Relatively sweet and nice to Alyn
    Cousin Erick -Rival and young nuissance to Alyn
    Wishlist: Joltik

    Pokemon in Party:
    [​IMG] - Darren - Gligar - Male - Brave - Lv. 5 - 100%
    Hyper Cutter & Sand Veil
    -Poison Sting
    -Sand Attack
    -Sunny Day
    -Empty

    [​IMG] - Egg - ??? - ? - ??? - Lv. ?- N/A
    ??? & ???

    Items:
    Trainer License
    Pokeballs x5
    Oran Berry
    TM44 - Rest
    TM37 - Sandstorm
    P2000

    ~~~
    Catherine Levitt (Unnamed Dude) (open)
    Name: Catherine Levitt
    Gender: Female
    Age: 14
    Hometown: Garven City
    Occupation: Trainer/ Coordinator
    Appearance:
    Height: 5'1''
    Weight: 108 lbs
    Catherine, being somewhat short and having not yet hit her growth spurt, is thin and not at all an imposing figure. Her golden hair usually comes down in two ponytails, but occasionally she lets it flow freely. Her eyes are green and bright. She is cute, but has not yet begun the transformation to "attractive" or even "pretty" yet. She does not like being reminded of this, and always subconsciously stands with prim and proper posture.

    Most often her clothing consists of a loose white dress or other light clothing, such as a light blue shirt and green skirt. It's made of fleece, and if her hair is down, she wears a green hair band. Her footwear consists of expensive white high-heels. She does also have some more boyish attire for going unnoticed, including a ball cap without a logo and a somewhat baggy black shirt, paired with plain blue jeans and sneakers. These she obtained from the guards who helped her escape her old life.

    For winter outings, she also has a red scarf and dark green coat, as well as big black boots.

    Personality/Motivations:
    Catherine wants to be the best. At anything. At everything. She has the haughty, devil-may-care attitude to back it up, and the drive and talent to do so. However, this drive is almost obsessive, and sometimes gets in the way of her rational thinking. It is powered mainly by an overwhelming desire to be accepted and loved, and also an attempt to escape or even to lash out at her parents. While she can be serious and intelligent, too often she is blinded by this desire for attention and will eschew more sensible courses of action if she thinks she can do something noteworthy. In addition, Catherine has a fundamental lack of experience, insofar as it seems like she has no common sense, as a trade-off for her sheltered life.

    Regardless of these shortcomings, though, those that get on her good side will find her a caring, if gullible, girl who likes adventure and a challenge.

    Backstory/Family:
    Walter and Jane Levitt, rich prince and princess of powerful businesses, made sure to give little Catherine the most perfect childhood possible. She would have private tutors at advanced levels, practice training daily with a wide, wide selection of pokemon, ride some of them, and gardening was no stranger to her. Her meals and routines were carefully planned out to give them a perfect little girl.

    And she hated every minute of it.

    Catherine's parents had not married for love, they had married for money and power. Similarly, they were raising her to be their bargaining chip, their doll for them. They were not raising her flawlessly for her own good, but for theirs.

    The only good part of her day was training practice, and she never had the time to bond with any of her pokemon. They were always switched out like some sort of terrible roulette each time. Her days were full of ennui and apprehension.

    For as her parents held little love for each other, they also held very little love for the symbol of union. She was frequently shouted at, was allowed no friends, and punished arbitrarily. Thankfully she was not beaten often, but the times she was were frightening beyond belief for her.

    Eventually it became too much; after another day of silently enduring shouting spells, she decided to just run. She didn't know where; it didn't matter. Anywhere was better than here.

    She stole out in the middle of the night, having obtained the aid of some of the more sympathetic guards, and took with her a bag, clothes, her allowance, and two new eggs that had been shipped in earlier. She didn't have any clue what was in them, but she figured she'd take better care of them than this place.

    With that, she set out...

    Wishlist: (In no particular order)
    []Budew
    []Larvesta
    []Eevee
    []Lapras
    []Ralts
    []Starly
    []Squirtle
    []Chikorita
    []Torchic
    []Spiritomb
    []Clefairy
    []Pikachu (I sense I am going to get hate for it )
    []Dratini
    []Feebas
    []Misdreavous
    []Elekid
    []Turtwig
    []Beldum

    Subject to update, also I am not expecting ALL of these.

    [​IMG] - Egg - ??? - ? - ??? - Lv. ?- N/A
    ??? & ???

    [​IMG] - Egg - ??? - ? - ??? - Lv. ?- N/A
    ??? & ???

    Items:
    Trainer License
    Pokedex
    Pokegear
    Pokeballs x5
    Potion
    P6000

    ~~~
    Chuckles the Shuckle (WillowtheWhisp) (open)
    Pokemon Species: Shuckle
    Nickname: Chuckles
    Age: 15
    Gender: Male

    History: The beginning of Chuckles' story starts with his procreation. Chuckles' parents are both Shuckles, as were their own parents, and so forth. Thus it is that Chuckles comes from a long and proud line of Shuckles- however, somewhere along the line, their blood was mixed with that of another Pokémon. Which Pokémon has long been forgotten- all that is known is that it has left its mark; Chuckles' family, as far back as they can remember, has had the ability to knock items right out of other Pokémon's hands. Using this ability, the Chuckles' family "ruled" over the small mountain (really a hill) that they lived upon. This was all just one massive state of hysteria of course, brought on by a "bully-like" mentality- his family had long ago convinced itself that they were the top dog Pokémon in the area.

    Chuckles was always the odd-ball of his family; of his three other siblings, he was perhaps the only one that did not live up to his family name. Rather than running around and slapping the berries out of the other Pokémon, Chuckles seemed to befriend them instead. With his humorous and sociable nature, Chuckles got along well with the other Pokémon; he always seemed more adept at making them laugh, perhaps by juggling berries in the air with his feet, rather than "dominating" them. Both his parents and siblings did not take well to this- they would often disrupt Chuckles' performance by using the very skill they had been given- Knock Off. This would often cause the other Pokémon to flee from the scene, but Chuckles was persistent. Eventually deciding that Chuckles was not fit for their family, they officially disowned him.

    So it was that Chuckles found himself homeless and without a family- and he was glad of it. Happy to be rid of such a delusional and annoying legacy, Chuckles promptly decided to travel down the mountain. Promising the friends he made that he would see them again, Chuckles set off. Leaving with a shell full of berries, given to him by his forest friends, Chuckles began his journey. He did not know yet where his journey would take him- only that he planned on enjoying himself as much as possible. Where there is Pokémon, there is fun to be had, he thought to himself then.

    Traveling across the land, searching far and wide (for comedy gimmicks of course), Chuckles added more and more to his routine- balancing on spherical objects, though he does not own one of his own, and other circus tricks. He even has a small, red foam nose that he keeps in his shell- sometimes he wears it, the juices made in his shell serving as a mild adhesive. The red foam nose had been dropped by an unfortunate clown-pokémon trainer, who had promptly lost to a trainer on Route 2. In his rage, the clown had accidentally torn off his nose and tossed it into the bushes- where Chuckles had been watching. Chuckles hopes to add more to his clown collection- a large poofy wig, large toed shoes, and a polka dot shell cover. As he makes his way towards Alferast Village, Chuckles hopes that he will be able to fulfill his dream of becoming a circus Pokémon.

    Personality: Chuckles is as his name suggests- he is always appreciative of a good joke, and is always happy to provide a laugh. His time on the mountain with only a select number of Pokémon has left him both naive and a little bit shameless- for what Pokémon with even a small amount of pride would resort to performing circus tricks? However, Chuckles enjoys his hobby more than anything, and is always hopeful that he will be able to make more friends by making them laugh. These traits, humorous, naive, and hopeful are all defining traits of Chuckles, and is how most anyone would describe him.

    However, Chuckles does still know when a joke is most appropriate or not- funny things just aren't funny anymore if you're being bullied by other Shuckles. This was a hard lesson he learned from his time with his family; never appreciative of his good nature, his family tended to be even more mean spirited towards the "prodigal son". Though such a family might leave scars on other Shuckle, Chuckles has always kept his head up, knowing that somewhere else, in the bushes or a shallow cave, his friends were waiting for his next performance.

    Finally, above all, Chuckles is persistent. Stemming from his hopeful nature, as well as his time as a "rebel" against his family, his indomitable will is nothing to joke about. He will neither give up, nor surrender, and can sometimes be quite courageous- sometimes to his disadvantage. Luckily, Chuckles has yet to meet a Pokémon so completely dull as to not appreciate a good joke or performance- therefore, Chuckles as managed to avoid getting into too many fights. Traveling on the road does come with its dangers though, and in such times, Chuckles is steadfast; explaining his meager battle experience.

    [​IMG] - Chuckles - Shuckle - Male - Sassy - Lv. 5 - 100%
    Sturdy & Contrary
    -Rest
    -Toxic
    -Knock Off
    -Bide
    Not Battleset: Withdraw, Constrict

    Items:
    Clown Nose
    Rainbow Afro
    Oran Berry
    Sitrus Berry x4

    ~~~
    Team Blue (open)
    Harry Freeman (Ultra5) (open)
    Name: Harry Freeman
    Gender: Male
    Age: 18
    Hometown: Town of Javas
    Occupation: Random Trainer

    Appearance: Harry is about 6' 6" weighing 255 lbs with a muscular body frame. He has short cut dirty blond hair and a bit of mustache and beard stubble of the same blonde color. His eyes are a deep blue and he wears large oval lensed glasses with the right lense being noticeably thicker. Harry is pretty tan from his being outside most of the time. He has rather lanky arms for his size and shorter legs. Harry is always wearing a tee shirt and blue jeans. The specific shirt and jeans change, but he is always wearing sporting the same look.

    Personality/Motivations: Harry is very quiet and to himself when he first meets a person he doesn't know. Once he becomes used to a person he becomes very talkative. Harry talks with a southern accent and often butchers some of the words he tries to say. After talking with him for a while one finds out he is pretty knowlageable and very caring about people and pokemon alike. Harry also likes to have fun by playing with his pokemon and listening to music. He is a very positive person always seeing the brighter side of things and always trying to make sad people happy usually through bad jokes or physical humor. His modivations for anything are "Why not?" He really has no real goal and doesn't really care where life takes him.

    Backstory/Family: Harry was the middle child born into a moderatly rich family. His dad was an engieneer named Daniel and his mother was a teacher named Leslie. Harry has an older brother named Lance and a younger sister named Tara. Harry lead a very normal life execpt he didn't get a pokemon and start an adventure when he was 10. He went all the way through school making very good grades. After graduating Harry decided to journey to find himself as he termed it to his parents as he left with a backpack full of clothes, a few other odds and ends like an MP3 player, a few bags of food, and some bottles of water and a small amount of pocket change.

    Wishlist: Larvesta, Beldum, Heracross, Koffing, a shiny pokemon

    Pokemon in Party:
    [​IMG] - Jolty - Joltik - Female - Bashful - Lv. 5 - 100%
    Compoundeyes & Unnerve
    -Leech Life
    -Spider Web
    -Thunder Wave
    -Thief
    Not Battleset: String Shot

    [​IMG] - Egg - ??? - ? - ??? - Lv. ?- N/A
    ??? & ???

    Items:
    Trainer License
    Pokeballs x5
    Potion
    Oran Berry
    P2000


    ~~~
    Mark Young (Double_r) (open)
    Name: Mark Young

    Gender: Male

    Age: 17

    Hometown: Drilvin city

    Occupation: None (Calls himself an explorer)

    Appearance: Mark has long black hair, and a slightly small head. His eyes generally draw the most attention however, with one a bright blue, and the other solid gray. He usually wears shorts with a blue T-shirt with a simple white stripe going across horizontally at the chest.

    Personality/Motivations: Though he comes across as very serious to strangers, once he befriends somebody however, he becomes a totally different person. To friends, he’s an optimistic person who cares for his friends and family more than anyone. To those he doesn’t know, he’s quiet and reserved. Quite the opposite of the person his friends complain can’t stop talking. He does however have a sensitive spot, in talking about his father, and tries to talk around the subject if it comes up.

    Backstory/Family: Mark used to live in the city of Drilvin, but his family lived in a very dangerous part of the city. Despite this, he would set out to explore the city, sometimes disappearing for a day at a time, terrifying his mother when he did. His father worked a labor job, and despite the danger, made just enough money to live off of. Then one day, when he was only 10 father didn’t return.

    After a lengthy police investigation, it was confirmed that Mark’s father had been murdered. The murderer was never caught. It was at this time, Marks mother decided that, despite their lack of money, they could not live in Drilvin city any longer. They moved to (Insert name of starting town here) Where Marks mother was able to get a job at a local restaurant. It isn’t great but it pays the bills, and that’s what’s important. Mark holds a deep hatred for the city of Drilvin, or the city that killed his father.

    Wishlist: Treeko, Eevee, Abra

    [​IMG] - Danny - Wurple - Male - Quiet - Lv. 5 - 100%
    Shield Dust & Run Away
    -Tackle
    -String Shot
    -Poison Sting
    -Snore

    [​IMG] - Egg - ??? - ? - ??? - Lv. ?- N/A
    ??? & ???

    Items:
    Trainer License
    Pokedex
    Pokeballs x5
    Potion
    Oran Berry
    TM29 - Psychic
    P2000

    ~~~
    Varius Fitzroy (HiganRetour) (open)
    Name Varius Terrence
    Gender Male
    Age 24
    Hometown: Calvent City
    Occupation Dock Worker

    Appearance: Young fair-skinned and blond-haired man, commonly wearing a purple shirt and a red jacket. Square jaw, reddish eyes. Has a laid

    back demeanor.

    Wears red glasses to protect his eyes while using his computer.

    Personality:

    Very Curious. Also very air-headed. Tends to ignore people on accident can seem very rude because of that. Kinda a geek. ADD. Sarcasm- heavy,

    and generally laid back.

    Motivations: After rarely leaving his hometown for most of his life he wants to see more of the world. Of course, he still has his laptop with

    him, charged by solar power and with 4g internet support anywhere, anytime.


    Since his little vacation from work is unpaid, he actively seeks to aquire as much money as he can in the process.

    He believes that with a Porygon and a Rotom, his hobby of modding and hacking will be heavily improved, and can be moved into corporeal space.

    On a similar note, he's very interested in any and all artificial pokemon.

    Backstory/Family

    Simple quiet life, Varius was born, raised, and educated in Calvent city. Never leaving much, in fact rarely leaving his city. He quickly

    developed an affinity for electronics and spent much of his time inside. His parents got him a job at the local docks when he was young, but

    he always showed more effort in his hobby of anything computer grated on them. "Get outside" they said. "It'll be nice" they said.

    Seeing that it wasn't getting better, he decided he'd equip himself for outdoor operations and show 'em wrong.

    Wishlist: Flygon, Rampardos, Toxicroak, Gallade, Rotom

    [​IMG] - Kongo - Slakoth - Male - Impish - Lv. 5 - 100%
    Truant & Keen Eye
    -Scratch
    -Yawn
    -Crush Claw
    -Nothing

    [​IMG] - Egg - Porygon - ? - ??? - Lv. ?- N/A
    ??? & ???

    Items:
    Trainer License
    Pokeballs x5
    Potion
    Oran Berry
    P2000

    ~~~
    Alice Meriford (Lightascetic) (open)
    Name: Alice Meriford

    Gender: Female

    Age: 16

    Hometown: Garven City

    Occupation: Florist

    Appearance: Height: 5’3 Weight: 118 lbs
    Alice isn’t as tall as she’d like, but is content with her slim body. Although it often gets in her way, Alice takes pride in her long, flowing hazel hair. She keeps it in a loose ponytail, the end of which fans out along the middle of her back. As her fringe can reach down to cover her forehead and eyebrows, she keeps it at bay with a faded white headband, while several strands of hair always manage to fall in front of her ears. Almost completely flat against her head, Alice often tucks them behind her ears, only for them to return to their original place later. Her eyes are coloured a soft, misty blue, complete with light lashes that amplify her wide-eyed look. Alice’s thin lips are pursed together whenever she’s thinking, and her small, thin nose is always attentive, as seen by its frequent twitching.
    Alice’s everyday attire, which mimics her florist’s uniform (minus the apron), consists of a loose, short sleeved lavender shirt, the bottom of which is neatly tucked into a knee-high denim skirt and held in place by a white belt. On her feet Alice always wears shin-high calico boots with padded soles for comfort. This leaves some of her lightly tanned legs on slow, along with her knees, rough from frequent kneeling in the dirt. Her apron is made of simple cloth, dyed brown with the image of a daisy imprinted on the front. Below the image is a wide pocked spanning most of the apron, which Alice can use to store seeds and berries.

    Personality/Motivations: Alice can be a spritely young woman when it comes to her passions, which include most aspects of nature. As she spends a considerable amount of time tending to customers, Alice always makes sure to be polite in the presence of new people. She enjoys most forms of conversation, sometimes to the point where she rambles beyond what is necessary. Due to her occupation, Alice is a true believer of kindness bringing out the best in people, and so she strives to give everyone a second, third, or even a fourth chance. In the heat of the moment she can become quite rash, but is always willing to make amends once things have calmed down. Alice isn’t particularly mad about boys just yet, meaning that if she had to choose between spending the day with a handsome young lad, or frolicking in a forest with a wealth of flowers, the latter would always win.
    When it comes to Pokemon, Alice stereotypically favours the Grass type, especially when they can help make her job easier. Although she loves nothing more than to show off the wonders of Grass Pokemon when she battles, Alice also acknowledges that some battles can’t be won with one type alone. Although she is far from a fanatic, she would like to think she knows enough about Pokemon to be a formidable force in a battle, and will stop at nothing to defend her friends.
    Alice has no true aspirations just yet, aside from spreading the joy of flowers as far as her arms will reach. Although with each passing day, her fascination with Grass Pokemon blooms a little more.

    Backstory/Family: Alice’s family live above their shop, which resides just on the outskirts of the bustling streets of Garven City. They make their living by tending to flowers and berry trees in their own private garden, situated at the back of their shop. The garden, surrounded by tall, square hedges, encompasses much of what was Alice’s childhood. Although she attended school, she would always be excited to return home so she could dump her bags and race out into the fragranced air of her family’s garden. Before she was old enough to assist her mother, father and grandparents in monitoring the progress of the flowers and the ripeness of the berries, Alice was content with running around the flowerbeds, climbing the berry trees, or reading books underneath the generous shelter of the branches. When the garden was grace with the presence of wild Pokemon, Alice was usually the first to find them. She would run indoors, garnering attention with her shrill voice so that somebody could tell her what Pokemon she had found.
    As she became older and more familiar with Pokemon, Alice refrained from starting an uproar each time one entered the garden. When she was deemed ready to begin tending the plants and trees, Alice often found herself holding the attention of the very Pokemon that held hers in her youth. More often than note she’d feel the tickle of an Oddish’s leaves against her elbow , or the buzz of a Ledyba’s wings floating around her head as she worked away.
    Alice was extremely used to coming into contact with Grass and Bug Pokemon, so when she ventured out into the garden to double check the netting over the berry trees, she was astounded to see a small, pink body amongst the flowerbeds. Creeping closer, Alice was unsure what she had found, almost compelling her to revert back to her childish self and retreat indoors to find someone to identify it for her. Instead, she merely observed, fascinated as the Pokemon gently patted the petals on the flowers, its short arms bouncing off the delicate plants without so much as bending the stems. Alice continued to watch until she was noticed. For minutes, both her and the Pokemon remained still, staring into each other’s eyes. Gradually, it began to move closer. When she thought that it just might come within touching distance, the porch blinds behind her flew open, covering the garden in light from the house. The startled pokemon quickly bounced off into the shelter of the berry trees, leaving Alice to turn to her mother. Putting her finger to her lips to shoo her away, she crept into the long shadows of the trees, her eyes peeled. When she could not find the pokemon after circling the trees numerous times, Alice moved to the center, sitting in the grass completely still.
    It wasn’t long before the pink body re-emerged. It started to approach again, but seemed to stop, standing still and refusing to move. Slowly, Alice stood, reaching up above her to gently pull a Pecha berry from the branches of a tree. Returning the the grass, she held the berry out in her open hand. The Pokemon resumed its advance, once again moving very close to Alice. She could see its short arms shaking as it reached for the berry. When no harm befalled it, the Pokemon happily ate the berry. Stifling a yawn, Alice decided it was time to return to the house. Content with leaving after the delightful encounter, she didn’t expect the pink body to come bouncing after her, this time unafraid of the artificial light that streamed from the porch door. Alice didn’t notice until her mother reappeared, her face lighting up before she spoke;
    “Looks like you’ve made friends with a Cleffa!”
    It wasn’t long before Cleffa became a regular visitor to the Meriford’s house. When her parent’s suggested putting her into a pokeball, Alice was reluctant, but Cleffa seemed more than happy. Soon after, much like the rest of her family, Alice applied for a Trainer’s License. Following the family tradition, she wasn’t particularly interested in Gym Badges, but battling was another story. Sometimes when asked to run an errand, Alice would come across trainers battling, and would watch intently. She had only been brave enough to participate in one herself a handful of times, for fear of hurting Cleffa, but soon realised that it made the bond between them stronger than ever.

    Wishlist:
    Beautifly
    Budew/Roselia
    Venonat
    Illumise
    Ralts
    Oddish
    Sunkern
    Castform
    Sun Stone, Shiny Stone, Miracle Seed, Rose Incense

    [​IMG] - Cleffa - Cleffa - Female - Mild - Lv. 5 - 100%
    Cute Charm & Magic Guard
    -Pound
    -Charm
    -Encore
    -Aromatherapy

    Items:
    Trainer License
    Pokedex
    Pokegear
    Pokeballs x5
    Potion
    Oran Berry
    TM18 - Rain Dance
    P2000
  3. Chaos James

    Chaos James Bastion of Debauchery vet

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    Re: Pokemon RP: Tales from the Belvair Region #2

    NPCs

    Naomi Bree (open)
    Name: Naomi Bree
    Gender: Female
    Age: 17

    Appearance: Naomi stands at around 5'7, a slender teenager with light brown hair pulled back in a high ponytail, and her bangs brushed to each side and held in place with green hairclips. She wears a green blouse overtop of a longsleeve white shirt that reaches down to her thighs like a skirt. She wears black shorts and black sneakers, and keeps her Pokemon on her belt along with her small bag she keeps items in.

    Items:
    Trainer License
    Pokeballs x5
    Potion
    Oran Berry
    Mysterious Stone
    P2000

    Pokemon in Party:
    [​IMG] - Zaps - Pikachu - Male - Hasty - Lv. 5 - 100%
    Static & Lightning Rod
    -Growl
    -Thundershock
    -Tail Whip
    -Empty
  4. Chaos James

    Chaos James Bastion of Debauchery vet

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Your head pounds as you awake. Looking around at your surroundings, it takes some time for your eyes to start getting use to the dark of the cave as you see some of the other trainers from earlier. As you get up, you also notice the young girl from earlier, the one the Rocket Grunts were after. Her Pikachu softly nudging her shoulder to wake her up.

    Party:
    [​IMG] - Dust - Caterpie - Lv. 5 - 100%
    Potion used
    [​IMG] - Danny - Wurple - Lv. 5 - 100%

    Opponents:
    [​IMG]
    Onix - Lv. 37 - 100%
    [​IMG]
    Machoke - Lv. 40 - 95% - Accuracy Down! Speed Down! Speed Down! Asleep!
  5. WillowtheWhisp

    WillowtheWhisp Admin admin

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Chuckles was rudely awakened by several heavy objects falling on him, his body appearing nothing more than a simple pock-marked rock laying on the ground. It seemed surreal, really, as his body shook around his shell, so much like a half-full can. He was too groggy to cry out though, and good thing too, for he could only imagine what horrors lay outside of the comfort and safety of his home. But it would not do to simply stay there, for whatever threat had just landed atop him might notice the odd appearance of a red rock, amongst a pile of ordinary gray and brown, once their eyes adjusted. No, he must be the one to spring the trap, to catch them unawares and run for dear life.

    Summoning the courage, but mostly just the reservoirs of berry juice, within himself, Chuckles inhaled deeply. It was now or never. In a flurry of yellow, angry tentacles burst from the colorful rock, grabbing the nearest target as his head emerged. "Shuck!" Chuckles shouted out his war cry, stretchy limbs wrapping around the arms and legs of a young girl, hoisting her small body into the air. Head pointed to the sky, he began to spew berry juice into the air, the cave exploding with a sweet scent, as the rainbow colored fluid was sprayed liberally about the room. He shook the girl up and down vigorously, whose panicked pikachu seemed rather stunned by the recent development. Then, suddenly, the madness stopped.

    "....Shuck?"
  6. UnnamedDude

    UnnamedDude Lighting up the Fire in the Night vet

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Catherine was running, running through the gates, the yards, then finally the forests, away from her home. She had had enough of that life. It had never appealed to her in the first place, and her family had never had any love between them. She could still hear it, hear their screams, feel their glares of disapproval, even as she ran. She didn't have the slightest idea where she was going but her heart threatened to burst, and she couldn't stay here. It seemed to be more terrifying by the moment, every second questioning where her parents' considerable assets and eyes might be hiding, threatening to drag her back, threatening to do who knew what to her if she were caught. Everything around her faded to black as the night drew on and on...

    And then she awoke, in a cold sweat and with a pounding headache and dangerously quickened pulse. "Uuhhhnnn..." she mumbled. Her ribs throbbed, and she wasn't entirely sure how she got here... oh, right, there was an earthquake... but this place was dark. Where...?

    Catherine shook her head, trying to clear the fog. She tested the injured areas, both her palms and her ribs. Her palms were raw from the fall, but she thought she would live. She gasped slightly at the pressure on her ribs, but at least she didn't think it was broken...

    She looked around her, her eyes gradually adjusting... just in time to see a rather colorful pokemon flailing about with the girl from before. All that Catherine could manage to say was a bemused, "...Huh?" as he spewed some sort of sweet-smelling liquid everywhere. Eventually she regained her composure as the little pokemon stopped, giving a single questioning cry into the darkness. From the voice... she guessed it to be Shuckle? She pointed her pokedex in that direction, and it confirmed her suspicions. "Shuckle. The Mold Pokemon. It collects berries to ferment into Juice within its shell."

    At any rate, when the spectacle was over, the little Shuckle seemed to be trembling, though whether that was from fear or just holding the weight of the girl, Catherine was unsure. "Are you all right?" she asked it, trying to draw a little closer. Realizing that most pokemon were leery this type of action, she backed up again, and tried coaxing it. Gently, she murmured, "It's okay. We won't hurt you. Could you put the girl down now?" She made a slight movement with her hands, raising then lowering them as if to help communicate her point.
  7. Guy

    Guy Admin admin

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    Re: Pokemon RP: Tales from the Belvair Region #2

    "Nnnuh... Bitches," came a groan, "Bitches and whores."

    Clyde cursed with a mix of pain and frustration as his throbbing skull was pried from the cold, hard floor. He had only managed to awaken due to the warm, soft, yet increasingly obnoxious probing at his temple. As he sat up and turned to see the nuisance, he gave him a soft pat on the head, "...I'm going to go ahead and say we won, Dust." Sitting cross-legged, the trainer offered the slightest of smirks down to his trusted comrade, "But with T3 you use Electroweb, not String Shot... but eh, we'll work on that later."

    The caterpie nudged and cooed softly into his trainer's hand, and when the petting ceased, he greedily but characteristically crawled up the lad's arm and shoulder, before perching atop his head--almost reminiscent of a green baseball cap.

    Clyde stood slowly, groaning again from both the newly-forming bruises and somehow being out of breath. "Yeah. Go ahead and rest, for now..." His eyes curiously examined his surroundings, and his memory of how exactly he might of dropped into a cave came back to him. Though he hadn't seen any of the other trainers faces, he was quite sure there were less heads than previously. Before he could think more on the matter, a random clown shuckle was in the midst of assaulting a young girl. His eyes widened and his mouth dropped for a moment, before he twitched back into a callous glare.

    "...Man," he groaned yet again, hands shoving into his pockets with frustration. "Of course I'm the only kid my age who doesn't carry a camera. Shit like this never happens legitimately." He slowly and calms walks a bit closer to the spectacle, sighing as his eyes appraise the scene, "Totally legit, even. Coulda made so much money..."

    ...Of course, this is all blatantly ignoring the fact that anyone was probably listening to him or trying to actually stop the shuckle or save the girl. Irregardless, his imaginary high on the scene was cut short when one of the trainer lasses begin to pamper the shuckle. It wasn't even an erotic pampering either... like the creature was some lost Meowth... although, Clyde mused, there would probably be someone who got off on that, too.

    (How to not actually contribute anything to the RP: a primer.)
  8. Chi

    Chi Pre-everything insanity girl reg

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Her body ached, her ears were ringing and couldn't hear anything, it hurt to even think about moving or opening her eyes. She felt blood on her body, trickling down to the rocky floor on which she laid on. This would probably be the end for her plight and her life. She looked back on her life as she was there on the ground, slowly bleeding out.

    It was a boring life, plain and simple. She went to school, had a few crushes on various guys and girls, and that was it. Her dream was barely even a dream, she just wanted an excuse to own a place that was excessively cute and she didn't have to do much work or thinking. Her life was sad, pathethic, shallow. It may even have been a good thing she was going to end up dead here in obscurity. She wasn't a responsible person, she couldn't even take care of the pokemon her uncle had given her.

    Alyn slowly breathed, and took in the sweet smell of her blood on the cave floor and her body. Sweet smelling blood? She opened her eyes, and saw that the liquid on her was not blood, but.... berry juice? She tasted it, and confirmed it. Her dress was certainly ruined She stood up, facing away from anyone, believing that she is somehow alone here in the cave, and lets out a small whimpering sound because she expected that she would actually die alone here in the cave. To think she thought she was dying a second ago was one thing, but dying alone in this cave didn't suit her. "The first friendly living thing I see will get a kiss for saving me... I guess I should look around first. "

    She turned around to see a shuckle holding up a girl, and suddenly give a questionable look as if he didn't know what was going on. " Definitely not giving you a kiss," she says looking at the shuckle, but notices Catherine when she tries to communicate with the shuckle. " Ooh, but maybe you could do."
  9. Chaos James

    Chaos James Bastion of Debauchery vet

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    Re: Pokemon RP: Tales from the Belvair Region #2

    At first soundly awaking to the gentle taps of her Pikachu, the mysterious girl was suddenly being shook around by some groping tectacles. She started to panic, flailing about as others in the room either stood to the side or tried to help. As the confused Shuckle looked around, the girl's Pikachu walked up beside it and patted it on the head, to which the Shuckle decided to take and hide in his shell again, dropping the girl ontop of her Pikachu.

    Pushing herself off the ground and dusting herself off, the girl picked up her partner and brushed him off, then turned to the others with a sheepish grin, "that doesn't happen everyday." Once she had the chance to look around the cave room they were in, she looked towards their only exit path and turned back to the group.

    "My name's Naomi," she smiled, "and this is Zaps," she told them while holding her Pikachu out to show them, "nice to meet you."
  10. UnnamedDude

    UnnamedDude Lighting up the Fire in the Night vet

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    Re: Pokemon RP: Tales from the Belvair Region #2

    "Ah," said Catherine as Naomi awoke and introduced herself and her Pikachu. "A pleasure to meet you, Naomi, Zaps." She straightened up as she did so, then got right to business, allowing the Shuckle to do as it pleased for now. It had withdrawn now and she figured it wouldn't be out for a little bit.

    "Not to pry, but do you know why Team Rocket was targeting you? I can't imagine those were just any old grunts..."

    As she said this, she gestured to their current surroundings as proof. "Not every trainer has a pokemon that can force us all the way here."
  11. Guy

    Guy Admin admin

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Following two introductions, Clyde added his own. At first he pointed towards the squirming green thing on his head, "Dust," and followed with another point towards his own face, "and Clyde." Though his ears remained somewhat interested in the conversation already going on, his eyes averted towards the other girl in the group for a moment.

    ...Silently, he wondered if his mangled face would terrify someone so normal and helpless-looking. In truth, he was somewhat disappointed that this girl's suggestion of a lesbian kiss was utterly denied by that Catherine lass. And then he noticed: there were four here, and three of them were female... It seemed peculiar--almost deceiving, really--and for some inexplicable reason mildly bothersome.

    As his eyes continued to wander, his lips mumbled, "Wonder where exactly we are..." Logic would suggest they were beneath the city... but this didn't exactly look like a sewer. He wasn't entirely sure what to expect--homeless people, a steelix that kills them on sight, or an underground crime syndicate.

    His feet proceeded to shuffle a short distance across the cavernous floor--circling around the others. The tip of his sneaker probed a few rocks, wondering if they were secretly geodudes... before eventually doing the same to the shuckle's red shell.
  12. WillowtheWhisp

    WillowtheWhisp Admin admin

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Having withdrawn back into his shell, Chuckles listened quietly and carefully to the words the humans were saying. Little of it made sense to him, though, something about a "Team Rocket" which seemed to pose a significant danger to them. However, it seemed that none of them meant Chuckles any harm, and in fact they seemed quite friendly. Maybe I should help them? Chuckles asked himself. The only problem was, he didn't really know how to leave the cave as it was. Having been wandering the land, in search of more clown paraphernalia, Chuckles had stumbled across the cave. Thinking that perhaps there was another exit to which he might find himself ever closer to a city, he'd decided to enter the cave. But after hours upon hours of wandering, it quickly became apparent that he was lost, and no longer had any idea of how to get out.

    Thus it was that he'd found himself in this particular part of the cave, resting for a bit before deciding to continue looking for the entrance that he'd wandered in through. Emerging from his shell, Chuckles looked around. "Shuck..." He said quietly, scratching at his head with an appendage. Looking around, he decided that maybe he should ask the other pokemon what was going on. "Hello, my name is Chuckles!" He said happily, not addressing any of his fellow pokemon in particular. "Uhm, do you guys need any help? Your humans seem to be distressed."
  13. Chi

    Chi Pre-everything insanity girl reg

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Dejected by the lack of response from Catherine about a kiss, Alyn remembered that Darren had been hurt badly, and sent him out in order to take care of him. She fuddled around to find the potion and read the directions. She spent a minute or two fiddling with it, until she was able to spray Darren with the potion.

    Alyn took a look at her dress's state, at least as well as she could in this darkness, and it was ruined. With a sigh, she looked and introduced her to her new cave-mates. "I'm Alyn and this here... is Darren. "

    Now that Darren was back in order, he had jumped to his feet, and started walking around the group as if he were in charge, muttering strange nonsense to himself, before declaring loudly " I AM THE TERROR THAT FLAPS IN THE NIGHT!" to his fellow pokemon and flapping his arms wildly. Alyn put on a face of concern as she turned to face her gligar with it's sudden loud outcry and wild flapping. Was there something wrong with him, or was this a normal occurrence with pokemon?
  14. Chaos James

    Chaos James Bastion of Debauchery vet

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    Re: Pokemon RP: Tales from the Belvair Region #2

    Naomi smiled in turn as she learned everyones names. "Nice to meet you all," she grinned, setting Zaps down again as she reached into her bag. "I guess since you all got caught up in this," she started to say, "sorry about that by the way," she finished digging through her bag until she withdrew a small box. "I took this from those goons at one of their warehouses." Opening the box and allowing the group to look inside, a fist-sized rugged stone sits inside. It looks like it's a crystal, dark and semi-translucent, like an evolution stone.

    Closing the box again, Naomi put the stone away before explaining more. "It didn't take me long to discover they have horrible plans for this stone. I can't let them ship it off to their boss and let him use it. Again, sorry for getting you mixed up in this." Sheepishly grinning, she then turned towards the passageway out of the room.

    "Best get going, right? Might as well try and get out of these caves."

    Sniffing near the strange Pokemon that had been swinging about his trainer, Zaps nodded. "Help is always handy shell-thingy," he pipped out in little Pika-speak.

    Party:
    [​IMG] - Darren - Gligar - Lv. 5 - 100%
    Potion used!
  15. Guy

    Guy Admin admin

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    Re: Pokemon RP: Tales from the Belvair Region #2

    As the shuckle didn't seem to mind the prodding of Clyde's sneaker, the trainer moved onto the stones which followed it... Unfortunately, it seemed they were all indeed just boring rocks, and not something interesting in disguise. It seemed all the excitement and adrenaline from earlier was beginning to wear off. This really just was going to be a boring trek out of here, it seemed... no pokémon, no homeless people, no secret underg--

    "Wait, what was that about a stone and secret plans?" Clyde's eyes widened half a millimeter as he turned towards this Naomi girl. Before he even knew it, he was shuffling along behind her.

    As his trainer scurried along, Dust turned about-face upon the lad's fuzzy cranium to look upon the others now in their wake--as if to speak. Yet, he only stared. Black, beady eyes gazed forth upon the creatures below him... in dead silence... without the slightest hint as to what thoughts might lie behind the motionless shadows that were his large, unblinking irises.
  16. UnnamedDude

    UnnamedDude Lighting up the Fire in the Night vet

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    Catherine giggled a little at the pokemon's introduction, then examined the stone that Naomi produced. "Hm?" She had never seen such a stone before, even though she had run across pictures of some evolutionary stones in her studies. She wondered what sort of thing this would do if the Rockets were so desperate to have it.

    Naomi's next question shook her from her reverie. "Oh... yes, of course. Let's get out of here and discuss it when we're safe." She looked around her as the group shuffled along. She wondered where exactly they were... She watched the rock formations as they passed.
  17. Chi

    Chi Pre-everything insanity girl reg

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    "Yes this probably isn't the best of places to sit around. Anything could pop out here and harm us," Alyn agreed. Considering her gligar shouted so loudly, it should have drawn the attention of something.

    "Is this even really under the city? I'd think there would be sewers down here and not a cave, but I'm not complaining. I've seen a grimer, and gah, I wouldn't like one of those. " Alyn said out loud. Darren has taken charge at the head of the group. Her uncle said something about Darren being overly brave about his actions and would fight until he passed out, but it was up to her to prevent that. He had given her TMs.One was Sandstorm and the other was Rest. Both of them were things that contained moves for a pokemon, and they would teach them how to use the move, and both of them would work on gligar, but how?

    She contemplated this for a bit before outright asking the people around her how she'd go about teaching her pokemon new moves.
  18. WillowtheWhisp

    WillowtheWhisp Admin admin

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    Everyone seems pretty nice here... Maybe they'll appreciate my jokes? Chuckles thought hopefully to himself. The Gligar and Pikachu seemed fairly cordial, but he wasn't sure what to think of the Caterpie. Something about him seemed.... off. Chuckles spent a moment looking into those beady depths before he could no longer stand their intensity. Yeah, maybe a joke will get him to say something! Chuckles wondered. "Which Pokémon could also be a pirate?" Chuckles asked his companions around him, shuffling along as if it were perfectly normal for a noodely pokemon to follow group of humans like this. "Arrrrrr-ceus! Get it?"



    ( :haa: )
  19. Chaos James

    Chaos James Bastion of Debauchery vet

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    As the group started to walk along the dark passageway, their footsteps echoing off the stone walls and the sound of a Pikachu giggling at a bad joke kept the silence at bay, until Naomi heard Alyn ask a question about TMs. "It's pretty simple," she said as she slowed down to walk beside Alyn, "if you have a Pokedex, Pokegear or a PC with the right software like at Pokemon Centers, you can insert the TM into the device and it sends the data to the Pokeball, which teachs the Pokemon the move." As she was busy explaining, the group reached the end of the tunnel they were walking through and stepped out into a larger room.

    Dim lights hung along the walls as the group looked around. The ground they stood on was flat, and across from where they stood they saw another passageway, but on their left they also saw a large drop. Over the ledge they could see a running river of fresh water, and some rough stone steps leading from the ledge they stood on and a pathway beside the river. At the end of said pathway there was another passageway in the stone wall.

    "Oh, a fork in the road... which way do we go?"
  20. Guy

    Guy Admin admin

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    Dust's unforgiving flare continued in eerie silence as the joke was unveiled, his only response the slightest possible tilt of his head to the left... but the onslaught of his eyes were broken as Clyde's head glanced back over his shoulder towards the shuckle, eyebrow raised, and thereby twisting his caterpie out of the way.

    A bit of annoyance poured into trainer's mind as his hands shoved into his hoodie's pockets. Much to his chagrin, his questions were evaded, and he had yet to learn anything of the stone or this apparent conspiracy... Instead, he glanced towards Alyn.

    "I was betting we were beneath the city... as I thought I heard traffic above earlier, but, now I'm beginning to wonder if that sound was instead the rumbling of this river." His shoulder directed towards the cliff of the fork, and his body soon followed, until he was rather callously looking down over the precipice, feet on its edge. Without even bothering for input from the rest of the group, he advanced towards the staircase, "No matter where we are, we're not the only ones here..."

    His feet halted only for a moment, as he bent down to scoop up two fistfuls of stones, before shoving them into either pocket of his already-filthy jacket ... doing so in ominous silence.