Deanna, the Kokiri Private Investigator

Discussion in 'Accepted Characters' started by Electronic Ink, Jul 8, 2017.

  1. Electronic Ink

    Electronic Ink local zora vet

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    Deanna
    [​IMG]
    Name: Deanna
    Race: Kokiri
    Age: Pretty Old
    Gender: Female
    Place of Origin: Kokiri Forest
    PWC: 5/1/3

    Perks:

    Business (Botany)
    A skill with plants, focused on the cultivation of useful flora.
    Adventure Pouch
    A simple rectangular leather pouch capable of holding far more than it would appear.
    Deku Nut Supply
    A large round nut of the Deku tree that bursts with a flash of bright light that renders anyone who sees it temporarily insensate. The nuts are ripe when the shell parts to reveal the nut's golden interior.
    Languages: Treetongue (native), Hylian (fluent).

    Treasures and Rupees:

    Botany [lvl 2]
    Deanna may not be the most tender of people, but that doesn't mean she can't have a green thumb. Her attention to detail makes her skilled at anticipating the needs of her plants, even the more complicated magical ones - although they'd probably fare better if she stopped shouting at them.
    Seed Shooter
    This tool is not the most conventional of ranged weapons, but Dee favours it for its ability to fire her carefully cultivated seeds. It appears as a rod about a foot and a half in length, with a hole at one end and a flower-shaped bowl for inserting seeds.
    Sapling’s Song [With Augment]
    Using the bell-bracelets she wears, Deanna can chime a tune with the power to grow plants at an incredible speed. It's useful for skipping the wait time in a pinch, making a plant ready to go anytime it's needed.
    Vile Coating Armour
    Having once encountered a person skilled at the craft, Dee's armour is inlaid with a material that tastes absolutely dreadful to every creature known in the land. It's a useful tool to stop her Babas biting, but it also means that any beast that tries to eat her will quickly find itself vomiting instead.
    Baba Seed Supply
    The Deku Baba is a multipurpose tool, and one of Dee's favourites. The seeds are sharply spiked, making them great ammunition for her Shooter. The juvenile plant sprouts in seconds and can spit a person higher than even jumping magic can achieve, while the mature plant is a carnivorous weapon.
    Bomb Seed Supply
    A small black seed the size of a cherry, the Bomb Seed does exactly what the name suggests - explode. Impact causes these seeds to detonate, making them useful ammo and a utility tool in many circumstances.
    All-Night Mask
    Appearing as a matrix of black straps with pearlescent eye-covers, this mask is a mixed bag. While its powerful enchantment can stave off sleep forever, it doesn't prevent exhaustion. Dee uses it mostly for alertness on stakeout, but when she is not paying attention it can become torturous.
    Red Candle
    Made of white wax and able to be lit with a thought, this candle is useful for profiding light and for setting fires, but has a greater use as well. With a gesture, it can conjure a ball of fire nearly as large as Dee herself. The flame will rage in mid-air for several seconds before it dissipates, and needs no fuel to burn.
    Book of Mudora
    Bound in rich burgundy leather and shiny metal, this book makes communication with people who don't speak Hylian or Treetongue a cinch. Neatly tabbed, the book has sections for every language and dialect Dee has ever heard of, and plenty more she's failed to transcribe. It's helped her learn a few words here and there in several languages, but she hasn't found a need to use it to learn yet.
    Nurse Puppet
    A leafy puppet brought into being from a single leaf, this puppet is capable of taking on injuries Dee has incurred. It can even take an injury as it hits Dee if it's been summoned, although that usually is enough to dispel the puppet entirely.
    Kinstone Pieces
    Dee owns a Gold Rupee, Blue Clover and Red Crown


    :roop: 21

    Equipment:

    Clothing

    Armour
    Custom-made to suit its wearer’s tiny size, forged in a rich brown-tinted bronze. The armour covers almost all of the body, and is inlaid with Vile Coating in order to keep Gomgossa from biting the wearer.​

    Kokiri Clothes
    A three-piece ensemble consisting of a long-sleeved light-green undershirt, a yellow sleeveless bodice, and a knee-length green skirt with slits in it to facilitate movement.​

    Suzu Bell Bracelets
    A pair of specially-constructed bracelets with bells that can be moved in a specific pattern to play the Sapling’s Song.​

    Weapons

    Seedshooter
    A weapon resembling a short staff held at the curved end, able to fire objects loaded into it through the flower-shaped bowl. It's more useful at long range.​

    Sickle
    A curved golden sickle honed to a deadly edge, designed to rend flesh easier than it does wheat.​

    Misc.

    Leather-bound Book
    A tattered book containing many pressed leaves and flowers, as well as detailed drawings and documentation of plant varieties.​

    Gardening Toolset
    A folding pouch filled with all the essential tools a botanist could need, from spades to gloves to vials.​

    Portable Planter
    Several lidded planters joined together, small enough to be squeezed into the opening of an Adventure Pouch, able to support plant life on the go.​

    Billy Cart of Plants
    A wooden billy cart on rattly wheels, full to the brim with soil and plant life. The handle is wrapped in leather so that it doesn’t leave splinters.​

    Pet: Gomgossa, the Deku Baba. Whenever Gomgossa wilts or is killed in battle Dee just plants another one, and attaches random suffixes to the name (i.e Gomgossa the Fourth, Gomgossa Beta, and Gomgossa the really-gross-looking). Gomgossa lives in an old quiver attached to Deanna’s belt filled with soil; often, when a new Gomgossa has been planted, the roots are too thin to hold in all the soil and soil will fall out.

    CURRENT GOMGOSSA: Gomgossa I

    Appearance (open)

    [​IMG]
    In armour (usual attire)
    [​IMG]



    Appearance: Deanna clocks in at two inches under the Kokiri average, measuring 3’8” tall, and weighs about 80 lbs. She has a surprisingly gentle appearance for someone so trigger-happy and gun-ho, with a round face, a pointed nose and a small, often pouting mouth. Her hair is a peculiar shade of magenta, similar to that found on the leaves of some plant varieties, and is often kept back in two pretzel loops, with a puffy fringe left loose. When she’s less concerned about who might see her, she instead pulls all her hair back into a ponytail, which takes minimum effort but keeps it out of the way. Deanna’s eyes are a light, bright green colour, often twisted in a glare or a scornful harrumph.

    She has quite a few scars particularly over her arms and shoulders- mainly bite marks from the less friendly of her plants, and although she’s not particularly fussed one way or the other about them they’re usually covered under armour or long sleeves anyway. Her clothing of choice is a Kokiri ensemble, with a long-sleeved green undershirt, a knee-length skirt of the same colour, and a yellow shirt hemmed with dark green. A small tabard at the front bears a floral symbol in that same dark green and magenta. Often, this ensemble is mostly hidden under her armour- a custom-made set in a glossy bronze. The armour contains a smoothly curved breastplate with an attached ridged gorget, as well as matching pauldrons and revebraces. On the lower half, tassets protect her hips and groin, while chainmail flaps protect the sides and backs of her legs from blows, leaving the front open to enable her to run, jump and climb properly. The set also contains a pair of gauntlets that protect her forearms, and elbows. Her upper legs are mainly armour-free, as she can’t stand the limited leg movement caused by upper-leg armour - also, it gives her a wedgie. She wears knee-length leather boots plated in greaves and sabatons in the same metal her armour is made of, protecting her lower legs and knees, while leaving the soles uncovered so that she doesn’t clank while she walks. The set also contains a helm, rounded at the top, bearing the simplified visage of a Deku Baba (albeit one with eyes). A jagged, narrow slit over Deanna’s mouth allows her to speak without too much muffling, while a pair of eye-holes narrowed in anger allow her to see. Three ridges sweep from the brow back to the small gap in the back that allows Deanna’s hair to loop on the outside of the helm.

    Her belt is slung around the waist of her armour, and has strapped onto it her sickle and her adventure pouch. A baldric also loops from her right shoulder, where she straps her Seedshooter when it’s not in use. A small concession to Dee’s desire for uniqueness in her fashion exists in a small white bow and a loose cloth decoration on her breastplate, fixed in place by metal loops and a magenta gem. On her wrists hang two gold bracelets with bells attached; these bells have been crafted specifically so that when she flicks her wrists in a specific pattern the Sapling’s Song will be played.

    Without her armour on, Dee is clad only in her Kokiri garb. Her shirt is a hue of green much closer to yellow than emerald, fastened with a belt at the waist. This belt more often than not has her botany journal strapped to it, and may also contain a pouch filled with her gardening tools. The most decorative part of her regular clothing is her bell bracelets, kept with her at all times.


    Personality: Deanna is quite an enigma when it comes to personality, a bizarre mixture of overly mature and incredibly childish behaviours. Perhaps the duality of the Kokiri’s upbringing is responsible for her two-sided nature, but she somehow manages to make both work. Dee is often quite stuck-up and exclusive, regarding people as being less intelligent than her. This may be true in some cases- Dee certainly isn’t an idiot- but this hubris can very easily have her bitten in the ass by her own failure to consider another angle.

    Dee is not a compassionate person. She might be coerced into feeling bad for people occasionally, but she largely refuses to allow herself to justify others’ behaviour with their feelings- a somewhat hypocritical view to hold, but one that she sees as absolutely necessary to maintain her own sanity. Dee is also rather condescending, believing that almost everyone around her is a base-minded fool who will only damage her if she ‘descends’ to their level. It’s possible to earn her trust and respect, certainly, but it’s very likely that one would leave Deanna in disgust (proclaiming her any number of not entirely inaccurate names in the process) before realising that a lot of her prickly persona is a defensive shell.

    Dee also has the profound childish streak common to Kokiri, although it is much more heavily suppressed than most. While she is very often petulant, Dee’s love of fun often goes unexpressed- because only silly children do things like that. She has been known to retaliate to offenses with immature retribution, her favourite being placing a spiny succulent in a place where it is likely to be stood on. Her usual knee-jerk reaction to an insult is to grab Gomgossa and whip the Baba at the offender. Unfortunately, the mild physical pain of the non-poisonous, small-toothed variety of Baba that Dee cultivates as the Gomgossas is apparently not actually intimidating. Somehow. She honestly thought that it would be- she has a Deku Baba on her belt and she’s still not scary- but instead it just seems to highlight the fact that she often has no way to deal with criticism.

    Without all her pomp and circumstance and pride, however, Dee is...not much. And that terrifies her enough to hug the spiky shell ever closer, hiding the fact that she honestly doesn’t know what else she is if she’s not right.
    (She’s gotten very good at being right. Not being right is unacceptable. Not being right means not being anything).

    Deanna has very few passions, towards which she dedicates a ridiculous amount of energy. The first is botany. This Kokiri is fascinated by plants in all their forms, and is particularly interested in the way plants appear to be able to conduct magical abilities in much the same way as living creatures might. She tends to experiment a lot, and carries a thick leather-bound journal full of pressed plants and ink drawings of various flora species, along with detailed descriptions of the functions and features of the plant. She tends to her plants with a tenderness that belies her usual bitter nature, and her findings often serve her well in other aspects of life.

    The second is investigating. Deanna hires herself out as a private investigator to solve the puzzles that aren’t handled by heroes or any Hylian Crown-sanctioned organisations. While this usually means the mysteries she tackles are small potatoes or related to illegal actions, that doesn’t much bother Dee- although she will complain about it as loudly and as frequently as possible, so you’d be forgiven for thinking that it did. She will doggedly pursue any puzzle she’s sicced on with a nigh-unshakeable focus, and may even deal out her own version of justice at the end of the road should her clients have no compunctions.

    Dee is terrible at expressing emotions as well, often coming up with perfectly plausible alternate explanations for any act of generosity or emotion. To any who didn’t spend long around Deanna, it would seem overwhelmingly apparent that she is a vindictive, condescending cow who refuses to care about others. What they don’t know is that it’s less refusal and more not knowing how. Her bumbling, outwardly cold attempts at being a good person are met with scowls and reprimands, which only serves to heighten her attitude of it being not worth the effort. To her, a brisk nod is the equivalent of “thank you”, while a slight smile might as well be a toothy grin. She’s always unsure of what matters more- what people think of her, or being able to survive with herself knowing that beneath her masks is nothing. It’s usually up to the people around her to try and pry those masks free- and not even Deanna, with all her botany knowledge, knows whether the open soil of her psyche could ever be cleared of thorny weeds to bear fruit.


    Background: Deanna was found wandering the forest many many years ago on the tail end of winter, and it would be said for years to come that the season’s frost must have been collected to form the Kokiri girl. That wasn’t really true at first, frankly. The girl went through the same old routine of many Kokiri before her- here, have some green clothes, here, have a fairy, here, go live in this house, here, find a hobby because you’ll be here a while- and for several years, it seemed as though the diminutive Kokiri living aloofly alone with her fairy would be of absolutely zero note. She rarely left her house, kept her head down, left people alone.

    Life went on.

    And on.​

    And on.​

    And on.​

    Nobody actually knows where Deanna’s fairy, Fadel, went aside from Deanna herself, and you’re extremely hard-pressed to have her talk about it. One thing’s for certain- either he left her alive or Dee does not believe in not speaking ill of the dead, because when she re-emerged into the village’s society years later, she had nary a good word to say about him whenever she was pressured into actually acknowledging his existence. For a few decades, she tried to live amongst the rest of the Kokiri- and that was a disaster. It turns out that apparently quite a few of the Kokiri were quite horrible people when their fairies weren’t around to police them. Dee fought through the onslaught with sheer bullheadedness for thirty years before giving up on the other idiotic Kokiri, retreating back to her house for good. Now she opted to leave only when she needed something- a new spade, a new set of terracotta pots, a fresh batch of wound ointment to treat Baba bites- and remained just as reclusive as she had been before. Except without a fairy, this time.

    In time, the more attentive Kokiri would have noticed several rather suspicious occurrences around Deanna’s house. The first was the flowers. Apparently Dee’s plant-cultivating habits had spiralled out of control, with plants of all varieties- even the ones you wouldn’t expect to grow in this climate- growing out the windows and down the paths and over the roof. Snapping Babas lined the doorway, Deku Likes formed on the windowsill and Goponga flowers sprouted from the walls. It was as if the forest had reclaimed Deanna’s house and then some, the building turning into a tangled mess of plant life. Before long, a Kokiri could be forgiven for thinking that there was no house there at all.

    The second oddity was the metallic clanging and clashing that could be heard of a night-time, if one ventured close to the house. It rang out loudly, accompanied with grunts of exertion and the dull thunk of blades meeting wood as the occupant of the plant-laden house trained to fight- with weapons that she certainly hadn’t obtained with the sanction of the Great Deku Tree. It later turned out that Deanna had been exploring the woods for days at a time, and during those explorations had shamelessly looted the abandoned bodies that seemed to always be found around the woods, reeking worse than a Rafflesia, gathering their weapons for her own use. She forever regretted her experiment into seeing whether a decomposing body made for good fertiliser, as all it did was make a mess and kill one of her bromeliads when the pot was knocked off the shelf by a boneless limb.

    And time did what time does, and passed. It was many years before the Kokiri of the forest realised that the biggest of the Deku Babas had disappeared, and the sound of Deanna training to use her stolen weapons had ceased at nights. Deanna had vanished, and travelled with her billy cart overflowing with plant life through the forest and into the outside world, wandering aimlessly with her cart behind her for several years. She soon found her niche in solving puzzles. What she thought was basic and obvious logic apparently wasn’t to that one grown-up jerk whingeing about his son going missing. Apparently, the answer to “Did you try looking to see if he’d taken his stuff with him” was “No.” Dee knew all about running away, of course, so it was clear that the grown-up’s son had done the same. From there, Dee decided she got a kick out of solving problems- not for anyone else’s benefit, other people were fools and jerks. But wow, was it ever so satisfying to deadpan the answer to someone’s desperate confusion at them and watch them flounder for a response. She spent many more years devoting herself to the conquest of society and logic, and after a long slog she rented a house in Castle Town, parked her plant-filled billy cart in the living room and put herself on the map as Deanna, Private Investigator Extraordinaire.
    Last edited: Mar 19, 2024
  2. Cloud

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  3. Electronic Ink

    Electronic Ink local zora vet

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    Plus one Power for promotion to Veteran
  4. Electronic Ink

    Electronic Ink local zora vet

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    Dee gets a Bomb Seed Supply from the Holiday Moblin
  5. Electronic Ink

    Electronic Ink local zora vet

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    Dee gets an All-Night Mask, a Red Candle, and a Book of Mudora from the Holiday Moblin!
  6. Electronic Ink

    Electronic Ink local zora vet

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    From the 2023 Holiday Moblin, Dee got 10r, the Nurse Puppet, and three kinstones (Gold Rupee, Blue Clover and Red Crown).